A few custom shadow implementation experiments within Unity
☆36Oct 17, 2017Updated 8 years ago
Alternatives and similar repositories for unity-custom-shadow-experiments
Users that are interested in unity-custom-shadow-experiments are comparing it to the libraries listed below
Sorting:
- Open Source components of the Reign Unity3D Plugins☆16Mar 12, 2015Updated 10 years ago
- Unity SDF generator for 2D images☆19May 18, 2022Updated 3 years ago
- Investigation into different Unity rendering approaches with an eye on performance☆27Oct 20, 2017Updated 8 years ago
- Shell based fur unity implementation.☆25Mar 21, 2025Updated 11 months ago
- Approximate Subsurface Scattering☆12Apr 11, 2018Updated 7 years ago
- ☆26Jul 11, 2019Updated 6 years ago
- ☆25Dec 19, 2017Updated 8 years ago
- GPU-Driven in Unity☆28Jul 1, 2021Updated 4 years ago
- One-click Maya solution to add useful vertex color data to your meshes☆16Oct 20, 2019Updated 6 years ago
- Simple tool for Unity to paint vertex colors on meshes☆16Feb 10, 2021Updated 5 years ago
- ☆12May 17, 2022Updated 3 years ago
- ☆25Mar 9, 2016Updated 9 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Dec 12, 2023Updated 2 years ago
- Zero-copy sharing between managed and native arrays in Unity☆179Sep 16, 2020Updated 5 years ago
- Unity wireframe material using Geometry Shaders☆34Sep 18, 2021Updated 4 years ago
- Full shader source for https://medium.com/@cyrilltoboe/simplest-gradient-skybox-with-moon-8581610c86c0☆13Aug 11, 2017Updated 8 years ago
- ☆15Jul 30, 2019Updated 6 years ago
- Simultaneous turnbased puzzle game where you need to defeat the big bad boss☆16Jan 20, 2017Updated 9 years ago
- Unity sample project using instancing in HDRP path tracing.☆15May 1, 2025Updated 10 months ago
- Open Source Tools for Unity☆19Oct 19, 2018Updated 7 years ago
- Unity project I'll be using to test out some shading and rendering techniques.☆19Feb 21, 2020Updated 6 years ago
- An example of indirect lighting made with Unity☆36Jul 17, 2021Updated 4 years ago
- View the accompanying tutorial here.☆16May 30, 2020Updated 5 years ago
- Cheap shadowing for mobile/VR (Originally by ozlael)☆24May 25, 2023Updated 2 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Oct 5, 2017Updated 8 years ago
- Light Leaks Image Effects for Unity☆64Nov 30, 2020Updated 5 years ago
- Portals in Unity by not using RenderTextures!☆21Jun 12, 2017Updated 8 years ago
- Height fog implementation for Unity☆20Nov 23, 2024Updated last year
- Some Unity assets I worked on☆41May 27, 2020Updated 5 years ago
- Almost real-time Global Illumination for Unity.☆11Jul 6, 2021Updated 4 years ago
- Implement software virture texture using Unity 2019☆48Mar 12, 2020Updated 5 years ago
- You can use telegram bot from unity☆23Nov 26, 2017Updated 8 years ago
- KamaliSplashScreen☆20Feb 15, 2020Updated 6 years ago
- Useful to reduce iOS app size to ~70mb and compress your assets data using 7z.☆21Oct 12, 2016Updated 9 years ago
- Unity Player/Editor Prefs Editor☆20May 30, 2024Updated last year
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Dec 2, 2019Updated 6 years ago
- UniqueShadow for Unity 5.6+ version☆17May 27, 2018Updated 7 years ago
- Visualize normal on vertex or surface with Gizmo.☆45Sep 13, 2018Updated 7 years ago
- Cached Shadow Map Solution for Unity☆83Apr 12, 2022Updated 3 years ago