gkjohnson / unity-custom-shadow-experimentsLinks
A few custom shadow implementation experiments within Unity
☆36Updated 8 years ago
Alternatives and similar repositories for unity-custom-shadow-experiments
Users that are interested in unity-custom-shadow-experiments are comparing it to the libraries listed below
Sorting:
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- ☆60Updated 5 years ago
- Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.☆57Updated 5 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- ☆67Updated 5 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆75Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Updated 3 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆110Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- ☆36Updated 4 years ago
- Unity compute shader sample: Histogram analyzer☆29Updated 3 years ago
- Unity Compute Shader Realtime Ray Tracing☆69Updated 8 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Simple bake manager for lightmapping in Unity☆70Updated 8 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- ☆52Updated 6 years ago
- Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done usi…☆46Updated 8 years ago
- 💎 Approximated crystal caustics effect in Unity.☆77Updated 5 years ago
- Simple Screen Space Reflection Implementation.☆46Updated 9 years ago
- Examples of how to draw a procedural triangle in Unity3D☆62Updated 2 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago