chengkehan / ShadowVolumeLinks
Shadow Volume for Static-Scene-Object of Unity
☆166Updated 6 years ago
Alternatives and similar repositories for ShadowVolume
Users that are interested in ShadowVolume are comparing it to the libraries listed below
Sorting:
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆101Updated 8 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Updated 3 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Updated 4 years ago
- Signed Distance Field Shadow in Unity☆136Updated 7 years ago
- Off Screen Particle Rendering system for Unity☆89Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆103Updated 6 years ago
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆126Updated 6 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆182Updated 2 years ago
- ComputeShader implementation trails for Unity☆148Updated last year
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Baking run-time shaders into textures in Unity☆116Updated 6 years ago
- Lux 2.02 pbr Shader Framework for Unity 5.6☆137Updated 8 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 7 years ago
- Scripts useful when using LODs and lightmaps☆111Updated 4 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 8 years ago
- Clearly Screen Space Reflection!☆82Updated 6 years ago
- Simple Unity framework to debug shader code☆120Updated 2 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆101Updated 6 years ago
- Precomputed Physically Based Atmosphere Scattering for Unity3D☆115Updated 2 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- 🌐 First-class Mesh debugging tools for Unity☆125Updated 2 years ago
- Tree&Grass System for Unity URP.☆115Updated 2 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- A custom mipmaps texture importer for Unity☆67Updated 2 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆143Updated 3 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆114Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Unity ECS based octree.☆153Updated 5 years ago