lindenreid / pipelinestuffLinks
Experiments with Unity's scriptable rendering pipeline.
☆31Updated 7 years ago
Alternatives and similar repositories for pipelinestuff
Users that are interested in pipelinestuff are comparing it to the libraries listed below
Sorting:
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- Dynamic Sky Sphere System☆70Updated 7 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- ☆63Updated 10 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- ☆62Updated 6 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Baking run-time shaders into textures in Unity☆116Updated 6 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆80Updated 6 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- 🌐 First-class Mesh debugging tools for Unity☆125Updated 2 years ago
- ☆34Updated 6 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆75Updated 5 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆110Updated 3 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆101Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆112Updated 6 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 4 years ago
- Unity Shader experiment☆69Updated 7 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆70Updated 3 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Simple bake manager for lightmapping in Unity☆70Updated 8 years ago
- Various C# scripts.☆87Updated 3 weeks ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago