smkplus / UnityRayMarching
Unity Raymarching Examples
☆80Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityRayMarching
- raymarching experiment in unity☆85Updated 5 years ago
- ComputeShader implementation trails for Unity☆133Updated 2 months ago
- Baking run-time shaders into textures in Unity☆107Updated 5 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- 🧱 An example of geometry shader in URP.☆106Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆147Updated 3 years ago
- Shadow Volume for Static-Scene-Object of Unity☆161Updated 5 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆105Updated last year
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆100Updated last year
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆107Updated 5 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆150Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 4 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆52Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆94Updated 5 years ago
- 💎 Approximated crystal caustics effect in Unity.☆72Updated 4 years ago
- View-aligned mesh slicing for Unity.☆74Updated 8 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 6 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆79Updated 2 weeks ago
- water ripple shader for Unity☆102Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆167Updated 3 years ago
- Raymarching x Rigidbody interaction example.☆62Updated 8 years ago
- Unity sample project: Direct mesh data access from compute shaders☆120Updated 3 months ago
- 🔮 An example of iridescence shader in URP.☆144Updated 4 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆130Updated 2 years ago
- Simple Unity framework to debug shader code☆114Updated last year
- Extension of VAT shader form sideFX houdini with various utils for Unity☆74Updated 2 years ago
- GPU Particles w/ Screen Space Collision Example.☆111Updated 8 years ago
- ☆105Updated 3 years ago