slipster216 / OffScreenParticleRendering
Off Screen Particle Rendering system for Unity
☆84Updated 3 years ago
Alternatives and similar repositories for OffScreenParticleRendering:
Users that are interested in OffScreenParticleRendering are comparing it to the libraries listed below
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆109Updated 2 years ago
- Forward Plus rendering system for Unity☆75Updated 7 years ago
- Clearly Screen Space Reflection!☆78Updated 6 years ago
- various post-processing effects for Unity☆48Updated 5 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆164Updated 5 years ago
- Unity LightProbe Editor☆70Updated 6 years ago
- A simple example of MRT (multi render targets) with Unity☆86Updated 8 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆44Updated 6 years ago
- ☆60Updated 5 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 4 years ago
- 🌐 First-class Mesh debugging tools for Unity☆118Updated last year
- Lux 2.02 pbr Shader Framework for Unity 5.6☆136Updated 7 years ago
- Optimizing Lightmap seams in Unity with stitching.☆40Updated 4 years ago
- ☆69Updated 5 years ago
- Signed Distance Field Shadow in Unity☆134Updated 6 years ago
- Light probe editor for Unity.☆73Updated 11 years ago
- 自定义实现基于屏幕的ShadowMapping☆30Updated 6 years ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- Screen space reflection effect for Unity. Based on screen space raymarch.☆59Updated 6 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆75Updated 2 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆85Updated 5 years ago
- Texture2D.EncodeToTGA (Unity)☆28Updated 5 years ago
- A dissolve shader based on https://connect.unity.com/p/articles-dissolving-the-world-part-1☆32Updated 7 years ago
- ☆60Updated 5 years ago