Supermassive black hole shader tutorial
☆15Jan 15, 2022Updated 4 years ago
Alternatives and similar repositories for Supermassive-black-hole-shader-tutorial
Users that are interested in Supermassive-black-hole-shader-tutorial are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆33Apr 29, 2024Updated 2 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Dec 30, 2019Updated 6 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Dec 16, 2016Updated 9 years ago
- SNN Filter in Unity URP☆16Jan 28, 2023Updated 3 years ago
- ☆23Dec 18, 2025Updated 6 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Threejs beginner tutorial resources☆18Jul 28, 2025Updated 10 months ago
- ✨☆24May 18, 2021Updated 5 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- Shader for a hand-drawn look☆16Mar 26, 2025Updated last year
- Physics systems for flecs☆13Jun 29, 2025Updated 11 months ago
- A color management solution for Unity☆16Feb 19, 2021Updated 5 years ago
- Batch files for converting DDS file(s) to TGA with NVIDIA's readdxt.exe☆19Sep 19, 2015Updated 10 years ago
- Tutorial implementing Volumetric Fog in Unity URP☆24Apr 17, 2024Updated 2 years ago
- An implementation of an extreme rolling shutter effect in Unity☆15Oct 1, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Autostereogram shader for Godot☆16Mar 8, 2021Updated 5 years ago
- "Cheap" Diamond Rendering☆17Oct 8, 2018Updated 7 years ago
- Render 1 Million Objects with Unity and ShaderGraph. Make Graphics.DrawMeshInstancedIndirect work with ShaderGraph☆25Nov 7, 2022Updated 3 years ago
- ☆10Aug 12, 2021Updated 4 years ago
- Fast K-Nearest Neighbour Library for Unity DOTS☆11Jan 24, 2023Updated 3 years ago
- ☆14May 27, 2020Updated 6 years ago
- ☆14Jan 15, 2026Updated 5 months ago
- ☆99Feb 24, 2019Updated 7 years ago
- A ComfyUI image generation integration for oobabooga's Text Generation WebUI☆15Aug 12, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Volume cloud for Unity3D☆14Jun 28, 2019Updated 6 years ago
- ☆22Jul 29, 2024Updated last year
- ☆13Mar 2, 2021Updated 5 years ago
- Code generation tool to create type safe wrapper for Unity3D's Animator API.☆15Jul 15, 2020Updated 5 years ago
- Phaser 3 scenes demo☆13Jan 21, 2026Updated 4 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆131Feb 8, 2025Updated last year
- ☆12Apr 20, 2025Updated last year
- A Unity project with a one-size-fits-all triplanar building shader☆16Mar 29, 2022Updated 4 years ago
- Automaton & Cognition☆16Apr 14, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A plugin for Hurricane VR that enables testing of VR gameplay using the mouse and keyboard, making it ideal for multiplayer development.☆17Jun 5, 2025Updated last year
- Projet Unity permettant de mettre en place un liquide dans des objets 3D (Shader rédigé par Joyce / MinionsArt : https://twitter.com/min…☆15May 14, 2018Updated 8 years ago
- Open Hardware Controller for Blender (contains KiCAD, Gerber, CircuitPython, and Addon files)☆13Feb 23, 2023Updated 3 years ago
- Prometheus Docker daemon metrics exporter☆17Sep 3, 2018Updated 7 years ago
- An end to end, customizable, ebook automation tool☆17Dec 28, 2022Updated 3 years ago
- ☆33Aug 25, 2023Updated 2 years ago
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆17Apr 26, 2021Updated 5 years ago