RemyUnity / sg-node-libraryLinks
Node library for ShaderGraph
☆35Updated 4 years ago
Alternatives and similar repositories for sg-node-library
Users that are interested in sg-node-library are comparing it to the libraries listed below
Sorting:
- Rendering decals to an offscreen buffer in URP for shader effects☆44Updated 4 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆62Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆66Updated 7 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆114Updated 3 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆48Updated 4 years ago
- ☆75Updated 2 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- ☆62Updated 6 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆81Updated 2 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- A rain puddles shader for Unity Shader Graph and Universal Render Pipeline☆41Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 7 years ago
- Geometry grass shader for unity.☆90Updated 4 years ago
- ☆80Updated 5 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- ☆62Updated 5 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆63Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 2 months ago
- ☆32Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago