RemyUnity / sg-node-library
Node library for ShaderGraph
☆34Updated 3 years ago
Alternatives and similar repositories for sg-node-library:
Users that are interested in sg-node-library are comparing it to the libraries listed below
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- ☆32Updated 3 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- A periodical texturing in Unity☆68Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- ☆32Updated 2 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- ☆31Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated 4 months ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆54Updated 3 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆45Updated 2 months ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- ☆55Updated 8 months ago
- ☆62Updated 5 years ago
- Collection of HDRP (post-processing) lens flares for Unity☆34Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆32Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆27Updated last year
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago