RemyUnity / sg-node-libraryLinks
Node library for ShaderGraph
☆35Updated 4 years ago
Alternatives and similar repositories for sg-node-library
Users that are interested in sg-node-library are comparing it to the libraries listed below
Sorting:
- A periodical texturing in Unity☆72Updated 3 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆45Updated 3 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- ☆62Updated 5 years ago
- ☆32Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆82Updated last year
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 9 months ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆107Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 7 months ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- ☆71Updated last year
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆77Updated 2 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 3 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- ☆33Updated 4 years ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago