peeweek / net.peeweek.vfxgraph-extrasLinks
Additional Draft tools for VisualEffectGraph
☆122Updated 7 months ago
Alternatives and similar repositories for net.peeweek.vfxgraph-extras
Users that are interested in net.peeweek.vfxgraph-extras are comparing it to the libraries listed below
Sorting:
- Unity sample project: Direct mesh data access from compute shaders☆127Updated 9 months ago
- Baking run-time shaders into textures in Unity☆111Updated 5 years ago
- An extension library for Unity Mathematics.☆131Updated last year
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- Basic asset collection for Unity Shader Graph☆190Updated 5 months ago
- ComputeShader implementation trails for Unity☆142Updated 8 months ago
- ☆109Updated last year
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆83Updated 3 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆87Updated 6 months ago
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆243Updated 3 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆135Updated 3 weeks ago
- ☆70Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆106Updated 2 years ago
- Perceptually uniform colormap generator for Unity☆100Updated 4 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆105Updated 2 years ago
- Flip book effect with HDRP and KinoAqua☆82Updated 3 years ago
- A simple mesh decal component for Unity☆231Updated 4 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆116Updated 4 months ago
- Interactive wave simulation in Unity.☆90Updated last year
- 2D Fluid Simulation in Unity☆123Updated 3 years ago
- raymarching experiment in unity☆86Updated 5 years ago
- ☆103Updated 4 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 4 months ago
- A testbed project for testing the URP features☆122Updated last year
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆179Updated last year