chrisloop / URP_2022_VertexColorEdges
☆32Updated 3 years ago
Alternatives and similar repositories for URP_2022_VertexColorEdges:
Users that are interested in URP_2022_VertexColorEdges are comparing it to the libraries listed below
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 5 months ago
- ☆21Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆105Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Vertex Animation Texture tool for Unity☆17Updated 2 years ago
- ☆52Updated 4 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- ☆31Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago
- ☆26Updated 4 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆69Updated 3 years ago
- ☆55Updated 9 months ago
- ☆49Updated 3 years ago
- Hotspot UV for Unity with ProBuilder support☆65Updated 3 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 6 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆53Updated 2 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago