bodhid / UnityDitheredShadows
Unity Shadow Dithering, filter for hiding low resolution shadow maps
☆65Updated 6 years ago
Alternatives and similar repositories for UnityDitheredShadows:
Users that are interested in UnityDitheredShadows are comparing it to the libraries listed below
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Use ShaderGraph as a texture creation tool!☆78Updated 10 months ago
- Way to customize how reflection probes are baked in Unity☆73Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- ☆32Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆47Updated 4 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A periodical texturing in Unity☆69Updated 2 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆63Updated 5 months ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆105Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago
- Biplanar mapping shader for Unity☆103Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- Unity Shader experiment☆66Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated last year
- Collection of Unity Burst samples☆73Updated 2 years ago
- Visual graphs tool for unity editor☆95Updated last year
- ☆89Updated 5 years ago
- ☆32Updated 2 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- ☆54Updated 5 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- ☆58Updated 4 years ago
- ☆62Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago