bodhid / UnityDitheredShadowsLinks
Unity Shadow Dithering, filter for hiding low resolution shadow maps
☆65Updated 7 years ago
Alternatives and similar repositories for UnityDitheredShadows
Users that are interested in UnityDitheredShadows are comparing it to the libraries listed below
Sorting:
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- ☆62Updated 6 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- Unity Shader experiment☆68Updated 7 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Playground project for character joint chains in Unity☆40Updated 6 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆37Updated 2 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- ☆92Updated 5 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated last year
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆63Updated 4 years ago
- Ambient lighting probe sampling☆47Updated 5 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- ☆33Updated 2 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago