bodhid / UnityDitheredShadows
Unity Shadow Dithering, filter for hiding low resolution shadow maps
☆63Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityDitheredShadows
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- ☆66Updated last year
- Node library for ShaderGraph☆34Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆43Updated 4 years ago
- Enhanced Texture Previewer for Unity☆74Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆94Updated 2 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- ☆63Updated 4 years ago
- Mesh preview project repo☆40Updated 4 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆94Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A periodical texturing in Unity☆68Updated 2 years ago
- Baking run-time shaders into textures in Unity☆107Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆96Updated 2 years ago
- Biplanar mapping shader for Unity☆102Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- ☆53Updated 5 months ago
- Bloom effect from Shadow of the Colossus for Unity☆75Updated 6 years ago
- Unity Shader experiment☆65Updated 6 years ago
- ☆32Updated last year
- Unity post effect that calculates world space☆27Updated 6 years ago
- Dynamic Sky Sphere System☆66Updated 6 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆70Updated last year
- ☆31Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆42Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆35Updated 4 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago