chrisloop / HDRP_TOON_2021Links
☆71Updated 3 years ago
Alternatives and similar repositories for HDRP_TOON_2021
Users that are interested in HDRP_TOON_2021 are comparing it to the libraries listed below
Sorting:
- ☆32Updated 3 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- ☆97Updated 2 years ago
- ☆103Updated 4 years ago
- ☆49Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆106Updated 2 years ago
- Hotspot UV for Unity with ProBuilder support☆66Updated 4 years ago
- Geometry grass shader for unity.☆88Updated 4 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆52Updated 4 years ago
- Use ShaderGraph as a texture creation tool!☆81Updated last year
- ☆45Updated 4 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆63Updated 4 years ago
- Monochrome hatching post processing effect☆57Updated 5 years ago
- ☆79Updated 5 years ago
- Geometry grass shader for Unity engine☆137Updated 4 years ago
- Perceptually uniform colormap generator for Unity☆100Updated 4 years ago
- ☆109Updated last year
- Testbed for Unity Shader Graph☆38Updated 3 years ago
- Noise generation plugin for Unity☆25Updated 3 years ago
- Interactive wave simulation in Unity.☆90Updated last year
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated last year
- A WebGL demo of targeting particles in Unity.☆26Updated last year
- Pivot baking in unity☆118Updated 4 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- ☆52Updated 4 years ago
- ☆27Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 8 months ago