Baedrick / Dual-Kawase-Blur-DemoLinks
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
☆78Updated 2 years ago
Alternatives and similar repositories for Dual-Kawase-Blur-Demo
Users that are interested in Dual-Kawase-Blur-Demo are comparing it to the libraries listed below
Sorting:
- ☆70Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆107Updated 2 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 5 months ago
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- ☆112Updated last year
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆124Updated 4 years ago
- A stylized sky shader (and material presets) for Unity.☆113Updated last year
- Use Unity's timeline to blend material properties☆77Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆93Updated last month
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆88Updated 7 months ago
- Planar reflections probe component for Unity☆103Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- ☆93Updated 2 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆117Updated 4 months ago
- ComputeShader implementation trails for Unity☆142Updated 9 months ago
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- Screen space reflection for Unity 2022 and Unity6☆83Updated 6 months ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆172Updated 7 months ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Baking run-time shaders into textures in Unity☆112Updated 5 years ago
- Unity Gradient Texture generator☆90Updated 7 months ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Geometry grass shader for unity.☆89Updated 4 years ago
- Unity package implementing clustered capsule/character occlusion☆137Updated 9 months ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆77Updated 2 years ago
- Interactive wave simulation in Unity.☆91Updated last year