PolyCam / radiance
☆14Updated last year
Alternatives and similar repositories for radiance:
Users that are interested in radiance are comparing it to the libraries listed below
- ☆69Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆100Updated last week
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆54Updated 7 months ago
- Optmized Fused-SSIM☆57Updated 2 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆135Updated last month
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆71Updated 2 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆97Updated 3 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆131Updated 5 months ago
- ☆21Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆90Updated last month
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆35Updated 7 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆35Updated 6 months ago
- Infinite-Realities Datasets: IR-MichaelRF☆36Updated 3 weeks ago
- Edit gaussian splatting models☆113Updated last week
- My Modification to vanilla 3D Gaussians☆125Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆48Updated 2 weeks ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆172Updated last month
- Python image sequnce deblurring algorithm☆40Updated last year
- Superpixel-guided Sampling for Compact 3d Gaussian Splatting☆18Updated 5 months ago
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 9 months ago
- ☆45Updated 3 months ago
- An attempt on implementing 3D gaussian splatting☆39Updated last year
- We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortles…☆63Updated 5 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆82Updated last week
- ☆61Updated 3 months ago
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆166Updated 7 months ago
- ☆49Updated last month
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆56Updated 7 months ago
- An open source CLI tool for converting PLY gaussian splat scenes to compressed.ply☆16Updated 4 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆88Updated 2 months ago