PolyCam / radiance
☆14Updated last year
Alternatives and similar repositories for radiance:
Users that are interested in radiance are comparing it to the libraries listed below
- ☆69Updated last year
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆46Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆127Updated 3 months ago
- (COMING SOON) Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse…☆75Updated 3 months ago
- ☆19Updated 2 weeks ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆90Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆86Updated 4 months ago
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆162Updated 5 months ago
- Miscellaneous tools for point cloud file manipulation☆42Updated 11 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆72Updated last week
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆32Updated 4 months ago
- My Modification to vanilla 3D Gaussians☆125Updated 11 months ago
- Superpixel-guided Sampling for Compact 3d Gaussian Splatting☆18Updated 4 months ago
- ☆74Updated 2 weeks ago
- [IROS Submission] "360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidance" by Shreyas Kulkarni, Peng Yin, Sebastian Scherer.☆76Updated 2 years ago
- ☆38Updated 3 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆78Updated 3 weeks ago
- Indoor room dataset used for novel view synthesis and 3d reconstruction (WACV 2024)☆44Updated 4 months ago
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- ☆141Updated 3 months ago
- GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆115Updated 6 months ago
- 3D Edge Mapping using Edge-Specialized Gaussian Splatting☆64Updated last month
- 🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gau…☆66Updated 2 months ago
- Quick lookup for Instant-angelo (https://github.com/hugoycj/Instant-angelo) results☆20Updated last year
- Python image sequnce deblurring algorithm☆39Updated last year