USTC3DV / MERFStudioLinks
A Unified Framework for Real-Time Rendering on the Web
☆87Updated 11 months ago
Alternatives and similar repositories for MERFStudio
Users that are interested in MERFStudio are comparing it to the libraries listed below
Sorting:
- My Modification to vanilla 3D Gaussians☆126Updated last year
- The official repository of our paper: "Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior"☆115Updated last year
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆131Updated 9 months ago
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆56Updated 8 months ago
- ☆50Updated 3 months ago
- NeRFuser☆101Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- A minimize training version of 3DGS☆39Updated 11 months ago
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆175Updated 6 months ago
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 11 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆86Updated last week
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆271Updated 7 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆84Updated last month
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆94Updated last month
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- CVPR2024 | LASA: Instance Reconstruction from Real Scans using A Large-scale Aligned Shape Annotation Dataset☆95Updated 7 months ago
- An unofficial implementation of absGS☆107Updated last year
- ☆31Updated 2 years ago
- ☆52Updated 2 years ago
- 3D Gaussian Splatting adapted version of OmniSeg3D (CVPR2024)☆85Updated last year
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆107Updated 5 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆98Updated 4 months ago
- ☆120Updated 2 years ago
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆169Updated 8 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆78Updated last month
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆78Updated last week
- An unofficial pytorch implementation of MeRF☆166Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆77Updated last year
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆173Updated 3 months ago
- The official implementation of the CVPR'24 paper titled "XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifold".☆129Updated 9 months ago