h3r2tic / notorious6Links
ππ HDR -> display
β30Updated 2 years ago
Alternatives and similar repositories for notorious6
Users that are interested in notorious6 are comparing it to the libraries listed below
Sorting:
- Code-driven rendering playground; mostly defunct nowβ54Updated 3 years ago
- π¦ Rust implementation of a bluenoise low-discrepancy samplerβ38Updated 5 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.β15Updated last year
- β20Updated last year
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated 4 months ago
- π¦ Rust crate for reading ogawa alembic cache dataβ14Updated 3 months ago
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- Color space conversion math made simpleβ40Updated 8 months ago
- Vulkan & OpenGL GPU profiler with `puffin` supportβ32Updated 3 months ago
- β45Updated last year
- An opinionated, practical color management library for games and graphics.β36Updated 2 years ago
- Raygon Readmeβ65Updated 4 years ago
- grr and rust-gpu pbr renderingβ28Updated 4 years ago
- A Mesh to SDF converter, written in rustβ69Updated 6 months ago
- Generate quasirandom Rd sequencesβ15Updated 3 years ago
- 100% Safe Rust OpenEXR file libraryβ166Updated 8 months ago
- High level Rust bindings for Illumination Researchβs Nodal Scene Interface β Ι΄sΙͺ.β14Updated 11 months ago
- Rust MikkTSpace implementationβ35Updated 11 months ago
- π Wrapper crate for SPIRV-Tools π¦β28Updated last year
- Vulkan rendering sandbox for raytracingβ72Updated 2 years ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Updated 3 years ago
- A color library for Rustβ35Updated last year
- Generate SPIR-V bytecode from an operation graphβ70Updated 5 years ago
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β61Updated last month
- A 3D modeling and rendering programming language utilizing SDFs.β59Updated 2 months ago
- Skeleton animation and IK crateβ39Updated 2 years ago
- Record and replay π± input with precise timingβ19Updated 2 years ago
- π¦ Rust crate for manipulating OpenVDB filesβ62Updated 7 months ago
- Rendertoy samplesβ65Updated 4 years ago
- Raw Rust bindings to Houdini Engine APIβ14Updated 2 years ago