h3r2tic / notorious6Links
ππ HDR -> display
β30Updated 2 years ago
Alternatives and similar repositories for notorious6
Users that are interested in notorious6 are comparing it to the libraries listed below
Sorting:
- β21Updated last year
- Code-driven rendering playground; mostly defunct nowβ54Updated 3 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.β15Updated last year
- π¦ Rust implementation of a bluenoise low-discrepancy samplerβ38Updated 6 years ago
- Color space conversion math made simpleβ40Updated 11 months ago
- An opinionated, practical color management library for games and graphics.β37Updated 2 years ago
- β45Updated 2 years ago
- Record and replay π± input with precise timingβ18Updated 3 years ago
- Vulkan & OpenGL GPU profiler with `puffin` supportβ32Updated 6 months ago
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- Rust MikkTSpace implementationβ35Updated last year
- Raygon Readmeβ65Updated 4 years ago
- High level Rust bindings for Illumination Researchβs Nodal Scene Interface β Ι΄sΙͺ.β15Updated last year
- A color library for Rustβ35Updated last year
- Vulkan rendering sandbox for raytracingβ73Updated 3 years ago
- π Wrapper crate for SPIRV-Tools π¦β28Updated last year
- Generate quasirandom Rd sequencesβ15Updated 3 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsβ131Updated last month
- Pure Rust implementation of the meshoptimizer libraryβ27Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.β60Updated 2 months ago
- A Mesh to SDF converter, written in rustβ77Updated 9 months ago
- π¦ Rust crate for reading ogawa alembic cache dataβ14Updated 6 months ago
- Skeleton animation and IK crateβ39Updated 3 years ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated last month
- Rasterization using compute shadersβ23Updated last year
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhsβ13Updated 3 months ago
- A Rust implementation of a small ray/pathtracer.β31Updated last year
- Raw Rust bindings to Houdini Engine APIβ15Updated 3 weeks ago
- A prototype generator for creating customized C and Rust bindings to C++ librariesβ67Updated 3 years ago
- Wavelength aware path tracer written in rustβ25Updated last year