Processes winit events, allowing input state to be queried at any time.
☆74Dec 27, 2025Updated 5 months ago
Alternatives and similar repositories for winit_input_helper
Users that are interested in winit_input_helper are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Slabcraft for crabs☆18Mar 8, 2026Updated 3 months ago
- Library for post-process antialiasing☆116Apr 4, 2026Updated 2 months ago
- Light weight SPIR-V reflection library☆112Feb 23, 2026Updated 3 months ago
- Implementation of PBR using wgpu-rs☆80Oct 9, 2021Updated 4 years ago
- ☆12Jun 2, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Task Orchestration Framework☆61Mar 12, 2026Updated 3 months ago
- Dear imgui renderer for wgpu-rs.☆291Jun 8, 2026Updated last week
- Backend code to use egui with wgpu.☆118Mar 8, 2026Updated 3 months ago
- Parse ISO 8601 duration format.☆14Mar 19, 2023Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆29Jun 24, 2020Updated 5 years ago
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Jul 11, 2022Updated 3 years ago
- A standalone code editor with syntax highlighting and themes.☆15Jun 1, 2023Updated 3 years ago
- A tiny hardware-accelerated pixel frame buffer. 🦀☆2,112Updated this week
- High-performance Vulkan driver with automated resource management and execution☆337Jun 4, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆203Sep 12, 2025Updated 9 months ago
- Simple example on how to use egui with wgpu and winit.☆96Sep 19, 2022Updated 3 years ago
- Library for expressive game audio.☆1,028May 25, 2026Updated 3 weeks ago
- A glsl to spirv compiler☆20Nov 26, 2019Updated 6 years ago
- Use winit like the async runtime you've always wanted☆51Jun 3, 2024Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆44Apr 28, 2024Updated 2 years ago
- Simple profiler scopes for wgpu using timer queries☆133Apr 8, 2026Updated 2 months ago
- Helps you frob those bits☆43Aug 12, 2024Updated last year
- Pure Rust implementation of the meshoptimizer library☆28Dec 18, 2025Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Spherical blue noise generator.☆16Jan 20, 2021Updated 5 years ago
- A simple utility for multithreading a/synchronization☆23Oct 1, 2022Updated 3 years ago
- A render-backend independant egui backend for sdl2☆11Sep 7, 2025Updated 9 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆721Aug 4, 2024Updated last year
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆503Mar 12, 2026Updated 3 months ago
- A curated list of wgpu code and resources.☆489Nov 3, 2022Updated 3 years ago
- Tutorials and examples for rendy☆36Aug 15, 2019Updated 6 years ago
- Compute based ocean simulation with gfx_hal☆119Jun 6, 2023Updated 3 years ago
- A 2D accelerated graphics library for Rust☆17Oct 14, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An opinionated, practical color management library for games and graphics.☆37Aug 1, 2023Updated 2 years ago
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆37Jan 13, 2026Updated 5 months ago
- Egui gui integration with winit and vulkano☆88Apr 13, 2025Updated last year
- Rust bindings to wgpu native library☆1,673Jun 3, 2021Updated 5 years ago
- dirty toolkit☆20Nov 1, 2020Updated 5 years ago
- Fast conversion between linear float and 8-bit sRGB☆23May 9, 2021Updated 5 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆84Dec 4, 2024Updated last year