gwihlidal / grue-rs
Various tools and algorithms for building role-playing and adventure games
☆27Updated last year
Related projects ⓘ
Alternatives and complementary repositories for grue-rs
- Asset manger for good assets only☆31Updated last year
- Generic and convenient `std` atomics via `Atomic<T>`☆42Updated last month
- Simple and Fast 2D rendering library for Rust, based on gfx-hal☆31Updated 4 years ago
- Tutorials and examples for rendy☆37Updated 5 years ago
- ☆26Updated 5 years ago
- ☆21Updated 3 years ago
- Rust: Get multiple mutable references to the same collection☆13Updated 6 years ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- ☆24Updated 5 months ago
- ☆23Updated 5 years ago
- ☆54Updated 5 years ago
- Simple frame profiler☆14Updated 6 years ago
- ☆12Updated 3 years ago
- A trivial Rust struct for interchange of pixel buffers with width, height & stride☆59Updated last month
- ☆32Updated last year
- A sanity checker for global allocations in Rust☆48Updated 5 months ago
- Safe pointer-to-member functionality for rust☆33Updated 5 months ago
- 🤖🦀 A rust native replacement for Android's `sdkmanager`☆15Updated 8 months ago
- ☆20Updated 5 years ago
- Place small arrays on the stack with a low-cost!☆17Updated 3 weeks ago
- Show puffin profiler flamegraph in-game using egui☆45Updated last year
- Spatial library for Rust☆39Updated 3 years ago
- Small Box optimization: store small item on stack and fallback to heap for large item.☆74Updated last week
- Fast conversion between linear float and 8-bit sRGB☆20Updated 3 years ago
- A rust version of Snake that runs on android☆12Updated 5 years ago
- ☆31Updated 4 years ago
- A single-threaded executor for deferred async code for games.☆55Updated last year
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆64Updated last year
- ☆24Updated last year
- Non-owning unsafe I/O☆20Updated 3 weeks ago