JulianKnodt / pars3dLinks
3D model parsing in Rust
β17Updated last week
Alternatives and similar repositories for pars3d
Users that are interested in pars3d are comparing it to the libraries listed below
Sorting:
- π¦ Rust crate for manipulating OpenVDB filesβ62Updated 8 months ago
- Geometry processing library in pure rustβ84Updated last month
- A Mesh to SDF converter, written in rustβ69Updated 7 months ago
- Early stage of a new game engine, focusing on fully path-traced graphicsβ31Updated 2 weeks ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated 4 months ago
- BVH Construction and Traversal Libraryβ64Updated last week
- Rasterization using compute shadersβ22Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.β47Updated 4 years ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β28Updated 2 years ago
- π¦ Rust crate for reading ogawa alembic cache dataβ14Updated 4 months ago
- Screened poisson reconstruction algorithm written in Rustβ33Updated 2 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β34Updated last year
- WebGPU/wgpu Radix Key-Value Sortβ33Updated last year
- Fluid simulation with adaptive particle sizesβ57Updated 2 years ago
- Rust algorithms for isosurface extractionβ79Updated 2 years ago
- Light weight SPIR-V reflection libraryβ111Updated 8 months ago
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"β24Updated 4 years ago
- A parser and runtime for Blender's .blend files.β133Updated 2 years ago
- Rust bindings to Embree 3β38Updated 2 years ago
- RenderDoc application bindings for Rustβ50Updated last year
- Generate distance field bitmaps--vector compression for gamesβ27Updated 2 weeks ago
- Image density/height map to mesh generatorβ81Updated last year
- Rust bindings for the Slang shader language compilerβ66Updated last week
- ktx2 parsing libraryβ16Updated 3 months ago
- A fast BVH using SAH in rustβ248Updated last week
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Updated 3 years ago
- Image filters using wgpu/compute shadersβ20Updated 2 years ago
- Rendering thingsβ38Updated 2 weeks ago
- A Rust implementation of a small ray/pathtracer.β31Updated last year
- Some ridiculous SSGI for bevyβ40Updated last year