A fast BVH using SAH in rust
☆266Nov 16, 2025Updated 7 months ago
Alternatives and similar repositories for bvh
Users that are interested in bvh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- BVH library for Rust☆17Jul 6, 2021Updated 5 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆218Oct 9, 2025Updated 8 months ago
- A crate for loading glTF 2.0☆629May 11, 2026Updated last month
- A simple and fast linear algebra library for games and graphics☆1,997Jun 29, 2026Updated last week
- Rust implementation of SPIR-V module processing functionalities☆495Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Rust implementation of a small ray/pathtracer.☆31May 10, 2026Updated last month
- Library for post-process antialiasing☆117Jun 20, 2026Updated 2 weeks ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆60May 11, 2026Updated last month
- Pure Rust implementation of the meshoptimizer library☆28Dec 18, 2025Updated 6 months ago
- Signed Distance Field Utilities☆126Dec 14, 2021Updated 4 years ago
- BVH Construction and Traversal Library☆106Jun 28, 2026Updated last week
- Polygonal mesh processing.☆195May 1, 2025Updated last year
- Rust library for build scripts to compile ISPC code into a Rust library☆97Feb 9, 2026Updated 4 months ago
- A wide linear algebra crate for games and graphics.☆798Jun 2, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A small path tracing renderer written in Rust.☆555Oct 10, 2022Updated 3 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆831Jan 29, 2024Updated 2 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,161Jul 8, 2024Updated last year
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆483Dec 17, 2022Updated 3 years ago
- 2D and 3D collision-detection library for Rust.☆842Updated this week
- Generate quasirandom Rd sequences☆15Jul 29, 2022Updated 3 years ago
- Math Interoperability Types☆285Jan 2, 2024Updated 2 years ago
- Fast GPU cached text rendering☆717Apr 17, 2026Updated 2 months ago
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆232Oct 29, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple path tracer built in Rust☆41Jan 7, 2026Updated 5 months ago
- A library of mesh generation utilities.☆131Apr 22, 2023Updated 3 years ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆722Aug 4, 2024Updated last year
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆164Nov 7, 2023Updated 2 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆311Sep 23, 2025Updated 9 months ago
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆692Aug 18, 2023Updated 2 years ago
- A parser and runtime for Blender's .blend files.☆138Apr 20, 2023Updated 3 years ago
- A voxel library for real-time applications.☆385Jun 23, 2022Updated 4 years ago
- Easily cope with numeric literals in generic Rust code☆28Jul 6, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Rust library for linear color calculations and conversion☆827Jun 14, 2026Updated 3 weeks ago
- 🦀 Rust crate for reading ogawa alembic cache data☆14Apr 6, 2025Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Jun 29, 2026Updated last week
- Color space conversion math made simple☆40Nov 20, 2024Updated last year
- Procedural noise generation library for Rust.☆1,061Feb 14, 2025Updated last year
- trongle to pixel☆52Nov 7, 2025Updated 8 months ago
- WebGPU Ray Tracing eXtension☆160Oct 8, 2023Updated 2 years ago