FloatyMonkey / engineLinks
Early stage of a new game engine, focusing on fully path-traced graphics.
β23Updated last month
Alternatives and similar repositories for engine
Users that are interested in engine are comparing it to the libraries listed below
Sorting:
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β58Updated 3 weeks ago
- Rust bindings for the Slang shader language.β57Updated 3 months ago
- A Mesh to SDF converter, written in rustβ68Updated 6 months ago
- BVH Construction and Traversal Libraryβ61Updated this week
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.β19Updated 7 months ago
- Rendering thingsβ37Updated last month
- Vulkan path tracing with Rustβ82Updated last year
- Rasterization using compute shadersβ22Updated last year
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIRβ26Updated 6 months ago
- π¦ Rust crate for manipulating OpenVDB filesβ60Updated 7 months ago
- GPU driven renderer using WGPUβ68Updated last month
- Vulkan & OpenGL GPU profiler with `puffin` supportβ32Updated 2 months ago
- Vulkan-lite GPU APIβ89Updated last year
- β20Updated last year
- A Vulkan renderer for imgui-rs using Ashβ65Updated 5 months ago
- Vulkan examples written in Rustβ30Updated 5 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.β41Updated 3 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detectionβ29Updated last week
- Some ridiculous SSGI for bevyβ41Updated last year
- A toy bindless gpu-driven vulkan rendererβ26Updated last year
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated 3 months ago
- NV ray tracing with rust and ash!β59Updated 6 years ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ23Updated last year
- Simple profiler scopes for wgpu using timer queriesβ112Updated this week
- Efficient and easy to use rendering framework for real-time visualization based on WebGPUβ105Updated 4 months ago
- ktx2 parsing libraryβ15Updated 2 months ago
- Rust bindings for Intel's ISPC texture compressionβ12Updated last week
- glTF 2.0 file viewer written in Rust using Vulkanβ83Updated 5 months ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhsβ12Updated last week
- Collection of rust crates providing rendering abstractions.β30Updated 4 years ago