FloatyMonkey / engine
Early stage of a new game engine, focusing on fully path-traced graphics.
☆11Updated this week
Related projects ⓘ
Alternatives and complementary repositories for engine
- BVH Construction and Traversal Library☆32Updated 2 weeks ago
- Some ridiculous SSGI for bevy☆39Updated 9 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 3 months ago
- ktx2 parsing library☆12Updated 9 months ago
- Reusable post-processing effects for wgpu☆15Updated 2 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆53Updated 4 months ago
- A port of sebh's atmosphere model to wgpu + WGSL☆12Updated last year
- Rasterization using compute shaders☆20Updated 4 months ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated 5 months ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- ☆22Updated 2 years ago
- A Mesh to SDF converter, written in rust☆41Updated this week
- Rust bindings to Intel's OpenImageDenoise Library☆29Updated 2 months ago
- BVH library for Rust☆17Updated 3 years ago
- GPU driven renderer using WGPU☆65Updated 5 months ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆19Updated 9 months ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- A library wrapper for integrating FMOD Engine in Rust applications.☆42Updated last month
- Game engine project written in pure rust for learning about rust and game tech☆36Updated 3 months ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆56Updated 2 weeks ago
- Vulkan-lite GPU API☆90Updated 4 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- Rust implementation of the Transvoxel algorithm☆29Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆36Updated 6 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- ☆24Updated this week
- Rendiation Rendering Framework☆58Updated this week
- Verlet physics plugin for bevy.☆45Updated 4 months ago