pannapudi / compasterLinks
Rasterization using compute shaders
β23Updated last year
Alternatives and similar repositories for compaster
Users that are interested in compaster are comparing it to the libraries listed below
Sorting:
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated 2 months ago
- π¦ Rust crate for manipulating OpenVDB filesβ65Updated last month
- A port of sebh's atmosphere model to wgpu + WGSLβ13Updated 2 years ago
- BVH Construction and Traversal Libraryβ77Updated last week
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.β42Updated 3 years ago
- A Mesh to SDF converter, written in rustβ82Updated 11 months ago
- β21Updated 2 years ago
- Vulkan rendering sandbox for raytracingβ72Updated 3 years ago
- GPU driven renderer using WGPUβ70Updated 7 months ago
- trongle to pixelβ51Updated last month
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β61Updated this week
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhsβ15Updated last week
- Rust bindings to Embree 3β38Updated 2 years ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.β21Updated last year
- WebGPU Pathtracer implementationβ37Updated 9 months ago
- Early stage of a new game engine, focusing on fully path-traced graphicsβ38Updated last month
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ26Updated last year
- Rust Graphics meetupsβ69Updated 4 years ago
- Pure Rust implementation of the meshoptimizer libraryβ29Updated last week
- π¦ Rust crate for reading ogawa alembic cache dataβ14Updated 8 months ago
- π¦ Rust implementation of a bluenoise low-discrepancy samplerβ38Updated 6 years ago
- NV ray tracing with rust and ash!β60Updated 6 years ago
- Vulkan render graph shenanigansβ72Updated 5 years ago
- Vulkan-lite GPU APIβ89Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsβ131Updated 3 months ago
- Vulkan & OpenGL GPU profiler with `puffin` supportβ31Updated 8 months ago
- Simple profiler scopes for wgpu using timer queriesβ123Updated 2 months ago
- PBR renderer written with Rust and wgpu-rsβ32Updated 5 years ago
- Rendiation Rendering Frameworkβ68Updated last week