Traverse-Research / ogawa-rsLinks
π¦ Rust crate for reading ogawa alembic cache data
β14Updated 7 months ago
Alternatives and similar repositories for ogawa-rs
Users that are interested in ogawa-rs are comparing it to the libraries listed below
Sorting:
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated 2 months ago
- 100% Safe Rust OpenEXR file libraryβ172Updated last week
- π¦ Rust crate for manipulating OpenVDB filesβ65Updated 3 weeks ago
- Color space conversion math made simpleβ40Updated last year
- Raw Rust bindings to Houdini Engine APIβ15Updated last month
- β62Updated last year
- BVH Construction and Traversal Libraryβ75Updated 2 weeks ago
- A prototype generator for creating customized C and Rust bindings to C++ librariesβ68Updated 3 years ago
- Rasterization using compute shadersβ23Updated last year
- ππ HDR -> displayβ31Updated 2 years ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β28Updated 2 years ago
- Rust bindings to Embree 3β38Updated 2 years ago
- A color library for Rustβ35Updated last year
- Raygon Readmeβ65Updated 4 years ago
- Reusable post-processing effects for wgpuβ13Updated last year
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)β78Updated 5 years ago
- BVH library for Rustβ16Updated 4 years ago
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β61Updated this week
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Updated 3 years ago
- Idiomatic Rust bindings to Houdini Engine C APIβ72Updated last week
- A Mesh to SDF converter, written in rustβ77Updated 10 months ago
- A low-level gltf parser implemented on nanoserdeβ35Updated last month
- An egui-based graphical user interface for the noise crateβ43Updated 8 months ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhsβ15Updated 3 months ago
- Early stage of a new game engine, focusing on fully path-traced graphicsβ39Updated 3 weeks ago
- Pure Rust implementation of the meshoptimizer libraryβ28Updated last week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.β49Updated 4 years ago
- This repository has been moved to https://github.com/vfx-rs/openexr-rsβ24Updated 4 years ago
- Rust Graphics meetupsβ69Updated 4 years ago
- Skeleton animation and IK crateβ39Updated 3 years ago