elrnv / geometry-predicates-rsLinks
A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"
☆24Updated 4 years ago
Alternatives and similar repositories for geometry-predicates-rs
Users that are interested in geometry-predicates-rs are comparing it to the libraries listed below
Sorting:
- Rust algorithms for isosurface extraction☆78Updated 2 years ago
- Mesh eXchange library.☆21Updated 5 months ago
- Geometry processing library in pure rust☆85Updated 3 weeks ago
- A fast BVH using SAH in rust☆254Updated 2 months ago
- NURBS curves and surfaces in Rust (EARLY WIP!)☆22Updated 2 years ago
- MPM physics simulation in Rust☆42Updated last year
- Robust predicates for computational geometry☆90Updated 4 months ago
- A Mesh to SDF converter, written in rust☆78Updated 8 months ago
- Conway-Hart Polyhedron Notation in Rust☆78Updated last month
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- 🦀 Rust crate for reading ogawa alembic cache data☆14Updated 5 months ago
- Signed Distance Field Utilities☆121Updated 3 years ago
- WebGPU/wgpu Radix Key-Value Sort☆34Updated last year
- A rust CAD engine (NURBS kernel)☆18Updated 2 years ago
- Polygonal mesh processing.☆186Updated 5 months ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆79Updated 5 years ago
- A triangle mesh data structure including basic operations.☆89Updated last year
- Rasterization using compute shaders☆23Updated last year
- 🦀 Rust crate for manipulating OpenVDB files☆64Updated 9 months ago
- An experiment in writing algebraic constraint solvers for 3D CAD☆59Updated 5 years ago
- A library for advanced finite element computations in Rust☆137Updated 2 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆33Updated 2 weeks ago
- Fluid simulation with adaptive particle sizes☆57Updated 2 years ago
- NURBS curve / surface modeling library for Rust.☆162Updated last month
- A lightweight toolkit for implicit geometry generation.☆15Updated 2 months ago
- A toy raytracer written in Rust based on PBRT☆30Updated 3 years ago
- A tiny utility macro to verify WGSL at compile time☆14Updated 3 years ago
- Smooth particle hydrodynamics fluid simulator☆48Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆60Updated 2 months ago
- Image density/height map to mesh generator☆81Updated 2 years ago