FloatyMonkey / slang-rsLinks
Rust bindings for the Slang shader language compiler
β77Updated 3 weeks ago
Alternatives and similar repositories for slang-rs
Users that are interested in slang-rs are comparing it to the libraries listed below
Sorting:
- trongle to pixelβ42Updated last month
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β61Updated this week
- Vulkan path tracing with Rustβ86Updated last year
- A Vulkan renderer for imgui-rs using Ashβ67Updated 7 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β182Updated this week
- Rust bindings for AMD Vulkan Memory Allocator (VMA)β189Updated last month
- BVH Construction and Traversal Libraryβ65Updated last month
- Simple profiler scopes for wgpu using timer queriesβ115Updated 2 months ago
- GPU driven renderer using WGPUβ68Updated 4 months ago
- Vulkan examples written in Rustβ29Updated 2 months ago
- Early stage of a new game engine, focusing on fully path-traced graphicsβ35Updated last month
- This is the egui integration crate for winit, ash and vk_mem.β13Updated 4 years ago
- π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rustβ436Updated this week
- A fast BVH using SAH in rustβ251Updated last month
- β186Updated 2 weeks ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ25Updated last year
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated 2 weeks ago
- A low-level gltf parser implemented on nanoserdeβ35Updated 11 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpuβ180Updated this week
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of booksβ50Updated last year
- SPIR-πΉ: shader-focused IR to target, transform and translate from π¦β102Updated last year
- egui integration for ash (Vulkan).β30Updated last week
- π¦ Rust crate for manipulating OpenVDB filesβ63Updated 9 months ago
- glTF 2.0 file viewer written in Rust using Vulkanβ85Updated 2 months ago
- Egui gui integration with winit and vulkanoβ87Updated 5 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rulesβ182Updated last week
- A Mesh to SDF converter, written in rustβ74Updated 8 months ago
- Vulkan-lite GPU APIβ89Updated last year
- Native Rust USD libraryβ62Updated last month
- 3d transformation gizmoβ272Updated 4 months ago