zigguratvertigo / smallpt-rs
A Rust implementation of a small ray/pathtracer.
☆30Updated 8 months ago
Related projects: ⓘ
- Generate quasirandom Rd sequences☆15Updated 2 years ago
- An opinionated, practical color management library for games and graphics.☆34Updated last year
- 3d planet demo in gfx/rust☆14Updated 7 years ago
- Collection of Rust libraries for the Vulkan API☆24Updated 6 years ago
- Record and replay 🖱 input with precise timing☆18Updated 2 years ago
- Rust KTX texture storage format parsing☆11Updated last year
- Modularized (hot-swapping) game engine in Rust☆20Updated 3 years ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- Rust implementation of http://pbrt.org/☆20Updated last week
- A glsl to spirv compiler☆20Updated 4 years ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- View shaders in real-time☆11Updated 4 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- 🦀 Minimal SPIR-V reflection library.☆41Updated last year
- An inspector UI using imgui in Rust☆70Updated 3 years ago
- A render graph based rendering engine☆28Updated 5 years ago
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago
- grr and rust-gpu pbr rendering☆28Updated 3 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆22Updated 4 years ago
- A simple path tracer built in Rust☆37Updated 2 years ago
- Gfx utility for watching shaders and reloading pipeline state on the fly☆10Updated 2 months ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Updated 2 years ago
- A mid-level Vulkan abstraction library for the experts and the masses.☆10Updated 4 years ago
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Updated 2 years ago
- A pet raytracer to see how fast rust can go☆15Updated 7 years ago
- slides of the 2019 libre graphics meeting☆14Updated 5 years ago
- Backend Agnostic Renderer in Rust☆37Updated 4 years ago
- A Vulkan® API for Rust☆56Updated last year
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆32Updated last month
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 3 years ago