tversteeg / distance-field
Generate distance field bitmaps--vector compression for games
β27Updated this week
Alternatives and similar repositories for distance-field:
Users that are interested in distance-field are comparing it to the libraries listed below
- Record and replay π± input with precise timingβ18Updated 2 years ago
- Code-driven rendering playground; mostly defunct nowβ53Updated 2 years ago
- Skeleton animation and IK crateβ39Updated 2 years ago
- slides of the 2019 libre graphics meetingβ14Updated 5 years ago
- Generate SPIR-V bytecode from an operation graphβ69Updated 5 years ago
- Monte Carlo path tracing implementation on Rustβ37Updated 6 years ago
- A Rust implementation of a small ray/pathtracer.β30Updated last year
- Binary file patching toolβ22Updated 4 years ago
- Rust MikkTSpace implementationβ33Updated 7 months ago
- An opinionated, practical color management library for games and graphics.β34Updated last year
- Renderer for User Interfaceβ22Updated last year
- β12Updated 5 years ago
- "cross shade" meta shading language and compilerβ38Updated 6 years ago
- grr and rust-gpu pbr renderingβ28Updated 3 years ago
- Rust implementation of http://pbrt.org/β20Updated 3 weeks ago
- High level Rust bindings for Illumination Researchβs Nodal Scene Interface β Ι΄sΙͺ.β14Updated 7 months ago
- An inspector UI using imgui in Rustβ73Updated 3 years ago
- Rust KTX texture storage format parsingβ11Updated last year
- easy-gpgpu rust crateβ23Updated 3 years ago
- Interactive CPU path tracerβ45Updated 6 years ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β27Updated 2 years ago
- A rust CAD engine (NURBS kernel)β18Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.β56Updated 8 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β34Updated 7 months ago
- A glsl to spirv compilerβ20Updated 5 years ago
- [DEPRECATED] Use `fbxcel`, another FBX reader/writer crate for Rust.β21Updated 5 years ago
- π¦ Minimal SPIR-V reflection library.β42Updated 2 months ago
- Framework for playing around with rendering libraries in Rustβ28Updated 3 years ago
- Rasterization using compute shadersβ21Updated 8 months ago
- β38Updated 5 years ago