KeKsBoTer / wgpu_sortLinks
WebGPU/wgpu Radix Key-Value Sort
☆42Updated last year
Alternatives and similar repositories for wgpu_sort
Users that are interested in wgpu_sort are comparing it to the libraries listed below
Sorting:
- Simple profiler scopes for wgpu using timer queries☆125Updated 3 months ago
- BVH Construction and Traversal Library☆84Updated last week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆62Updated 3 weeks ago
- Physically based rendering in Rust☆37Updated last year
- Generate typesafe Rust bindings for wgsl shaders in wgpu☆73Updated last month
- GPU scientific computing on every platform☆138Updated 2 months ago
- A low-level gltf parser implemented on nanoserde☆37Updated 2 months ago
- A Mesh to SDF converter, written in rust☆83Updated last year
- Linear algebra library for graphics and gamedev.☆58Updated 7 months ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆82Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆103Updated last year
- Rust bindings for the Slang shader language compiler☆94Updated 2 months ago
- Rust Graphics meetups☆68Updated 4 years ago
- Rust EDSL for shading languages☆94Updated 3 years ago
- trongle to pixel☆52Updated 3 months ago
- ☆15Updated last year
- Vulkan-lite GPU API☆89Updated last year
- MPM physics simulation in Rust☆44Updated last year
- Gaussian splatting in rust with wgpu☆20Updated 2 years ago
- Pure Rust implementation of the meshoptimizer library☆29Updated last month
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 4 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Updated last year
- 🦀 Rust crate for manipulating OpenVDB files☆66Updated 3 months ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆59Updated 2 months ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆29Updated 2 years ago
- Light weight SPIR-V reflection library☆111Updated this week
- Selective Rust wrapper for OpenSubdiv.☆20Updated 2 months ago
- Command line tool for building Rust shaders using rust-gpu☆43Updated last month
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆205Updated last month