ebkalderon / renderdoc-rs
RenderDoc application bindings for Rust
☆49Updated last year
Alternatives and similar repositories for renderdoc-rs:
Users that are interested in renderdoc-rs are comparing it to the libraries listed below
- ☆24Updated 3 months ago
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 2 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 6 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Vulkan-lite GPU API☆89Updated 10 months ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- ktx2 parsing library☆13Updated last week
- Async-oriented Vulkan helpers☆35Updated 2 months ago
- Collection of Rust libraries for the Vulkan API☆24Updated 6 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆57Updated 2 weeks ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- Simple profiler scopes for wgpu using timer queries☆108Updated 3 weeks ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆87Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Rendering things☆34Updated this week
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Reusable post-processing effects for wgpu☆13Updated 7 months ago
- A Vulkan renderer for imgui-rs using Ash☆65Updated 2 months ago
- BVH Construction and Traversal Library☆56Updated 2 months ago
- ☆33Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 9 months ago
- Rust library for parsing vk.xml☆14Updated 5 months ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆173Updated 3 weeks ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- 🦀 Minimal SPIR-V reflection library.☆42Updated 4 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago