SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
☆1,856Jun 8, 2026Updated 3 weeks ago
Alternatives and similar repositories for SPlisHSPlasH
Users that are interested in SPlisHSPlasH are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,235Sep 4, 2025Updated 9 months ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆177Sep 11, 2025Updated 9 months ago
- Fluid simulation engine for computer graphics applications☆2,089Dec 24, 2023Updated 2 years ago
- A course on Smoothed Particle Hydrodynamics (SPH)☆199Jul 19, 2023Updated 2 years ago
- A high-performance implementation of SPH in Taichi.☆318Oct 5, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver☆729Apr 16, 2025Updated last year
- my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++☆252Jul 11, 2019Updated 6 years ago
- SPHinXsys provides C++ APIs for engineering simulation and optimization. It aims at complex systems driven by fluid, structure, multi-bod…☆557Updated this week
- ☆312Sep 13, 2020Updated 5 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆828Oct 24, 2017Updated 8 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆314Aug 31, 2023Updated 2 years ago
- The world's first CUDA implementation of Weakly-Compressible Smoothed Particle Hydrodynamics☆187Jan 28, 2024Updated 2 years ago
- Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.☆300Jun 3, 2026Updated 3 weeks ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆687Mar 29, 2024Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- An open source GPU based SPH simulation with support for spatial adaptivity☆93Oct 17, 2019Updated 6 years ago
- A framework for Smoothed Particle Hydrodynamics in Python☆538Oct 26, 2025Updated 8 months ago
- Affine Particle-in-Cell Water Simulation in 2D☆123Apr 14, 2026Updated 2 months ago
- A research-oriented elastic body simulator☆399Oct 14, 2022Updated 3 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆507Dec 20, 2021Updated 4 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆68Feb 13, 2026Updated 4 months ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆112May 5, 2024Updated 2 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. http…☆494Apr 22, 2026Updated 2 months ago
- ☆101Jul 31, 2016Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)☆2,564Feb 23, 2022Updated 4 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆35Dec 4, 2024Updated last year
- Code repository for "Lagrangian Fluid Simulation with Continuous Convolutions", ICLR 2020.☆235Aug 13, 2024Updated last year
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆103Apr 25, 2020Updated 6 years ago
- A set of reusable functions to integrate IPC into an existing simulation.☆310Jun 7, 2026Updated 3 weeks ago
- A polyvalent C++ FEM library☆627Updated this week
- A unified particle framework similar to NVIDIA FleX.☆132Aug 5, 2015Updated 10 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,069Aug 22, 2022Updated 3 years ago
- An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.☆93Jan 7, 2026Updated 5 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆81May 20, 2019Updated 7 years ago
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆230Jul 12, 2021Updated 4 years ago
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆144Oct 26, 2022Updated 3 years ago
- fluids v.3☆184Dec 4, 2025Updated 6 months ago
- Homepage for CSC417: Physics-based Animation☆462Nov 20, 2025Updated 7 months ago
- An AI-targeted physical simulation platform.☆296Updated this week
- PhysIKA: Physics-based Interactive Kinematics Architecture☆103Sep 23, 2021Updated 4 years ago