AcademySoftwareFoundation / openvdbLinks
OpenVDB - Sparse volume data structure and tools
☆2,955Updated last week
Alternatives and similar repositories for openvdb
Users that are interested in openvdb are comparing it to the libraries listed below
Sorting:
- Embree ray tracing kernels repository.☆2,521Updated last week
- An Open-Source subdivision surface library.☆2,976Updated last week
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,062Updated 11 months ago
- Advanced shading language for production GI renderers☆2,188Updated last week
- Simple MPL-2.0-licensed C++ geometry processing library.☆4,787Updated last week
- The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage …☆1,702Updated last week
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,014Updated last year
- The Polygon Mesh Processing Library☆1,396Updated last week
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,210Updated 2 weeks ago
- Sparse volume compute and rendering on NVIDIA GPUs☆697Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,063Updated 2 years ago
- Mesh parameterization / UV unwrapping library☆2,274Updated last year
- A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.☆1,271Updated last month
- Real-Time Rendering Framework☆2,895Updated 5 months ago
- Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.☆2,117Updated this week
- BRDF Explorer☆2,171Updated 2 years ago
- A modern open source rendering engine for animation and visual effects☆2,232Updated last year
- Mesh triangle reduction using quadrics☆1,607Updated 10 months ago
- An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization☆1,050Updated 5 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,139Updated 3 months ago
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,189Updated last week
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆705Updated 9 months ago
- a programming library with geometric algorithms☆2,151Updated this week
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,003Updated this week
- A C++ & Python viewer for 3D data like meshes and point clouds☆1,969Updated this week
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆873Updated 2 weeks ago
- Universal Scene Description☆6,633Updated 2 weeks ago
- Fluid simulation engine for computer graphics applications☆2,009Updated last year
- High dynamic range (HDR) image viewer for graphics people☆1,203Updated this week
- ☆793Updated 2 years ago