AcademySoftwareFoundation / openvdb
OpenVDB - Sparse volume data structure and tools
☆2,903Updated 2 weeks ago
Alternatives and similar repositories for openvdb:
Users that are interested in openvdb are comparing it to the libraries listed below
- Embree ray tracing kernels repository.☆2,481Updated last week
- An Open-Source subdivision surface library.☆2,956Updated 4 months ago
- Advanced shading language for production GI renderers☆2,162Updated this week
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆1,973Updated this week
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,063Updated 2 years ago
- The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage …☆1,691Updated last week
- Sparse volume compute and rendering on NVIDIA GPUs☆696Updated 2 years ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆4,730Updated last week
- The Polygon Mesh Processing Library☆1,380Updated last week
- Mitsuba renderer main repository☆1,071Updated last year
- A modern open source rendering engine for animation and visual effects☆2,227Updated last year
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,195Updated 2 weeks ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,082Updated last month
- LuxCore source repository☆1,208Updated last week
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆4,988Updated last year
- Real-Time Rendering Framework☆2,851Updated 3 months ago
- Mesh parameterization / UV unwrapping library☆2,229Updated 10 months ago
- A C++ & Python viewer for 3D data like meshes and point clouds☆1,929Updated 3 weeks ago
- High dynamic range (HDR) image viewer for graphics people☆1,175Updated last week
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,319Updated last week
- BRDF Explorer☆2,156Updated 2 years ago
- Fluid simulation engine for computer graphics applications☆1,981Updated last year
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆700Updated 7 months ago
- Mesh triangle reduction using quadrics☆1,571Updated 8 months ago
- High performance physically based renderer in C++11☆1,783Updated 3 years ago
- Intel® Open Image Denoise library☆1,887Updated 3 weeks ago
- An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization☆1,044Updated 3 months ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,026Updated 9 months ago
- Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.☆2,073Updated last week
- Universal Scene Description☆6,523Updated this week