A baseline for Humanoid-object interaction control (HOIC)
☆66Jun 10, 2026Updated 4 months ago
Alternatives and similar repositories for HOIC-baseline
Users that are interested in HOIC-baseline are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [RSS 2026] HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model☆91Jun 10, 2026Updated 4 months ago
- HuMI: Humanoid Manipulation Interface☆71Apr 21, 2026Updated 6 months ago
- The official implementation of the paper "Scaling Behavior Foundation Model for Humanoid Robots"☆309Jul 25, 2026Updated 3 months ago
- MultiModalWBC is a fully open-source, IsaacLab-based framework for multi-modal whole-body control, designed for motion imitation, motion …☆192Jun 16, 2026Updated 4 months ago
- [CoRL 2026] ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control☆67Oct 4, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Project page: Workhorse, learning robust whole-body humanoid loco-manipulation from human data☆16Oct 9, 2026Updated 3 weeks ago
- ☆285Oct 2, 2026Updated last month
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆363Feb 4, 2026Updated 9 months ago
- ☆105Sep 25, 2026Updated last month
- GentleHumanoid: Whole Body Motion Tracking with Compliance - Training☆87Dec 17, 2025Updated 10 months ago
- 🤖 GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from world models. 🌟 CoRL 2026 (Be…☆592Updated this week
- GentleHumanoid: Whole body Motion Tracking with Compliance - Inference and Deploy☆224Dec 17, 2025Updated 10 months ago
- ☆105Sep 4, 2026Updated 2 months ago
- Official repository for "OMG: Omni-Modal Motion Generation for Generalist Humanoid Control", https://arxiv.org/abs/2606.10340.☆124Oct 22, 2026Updated 2 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [🎉 CORL 2026] OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation☆32Oct 8, 2026Updated 3 weeks ago
- ☆62Aug 6, 2026Updated 3 months ago
- Ego-Vision World Model for Humanoid Contact Planning☆206Dec 24, 2025Updated 10 months ago
- ☆273Updated this week
- Official implementation of the paper: "OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation"☆168Oct 9, 2026Updated 3 weeks ago
- ☆680Jan 17, 2026Updated 9 months ago
- AHMP: Agile Humanoid Motion Planning with Contact Sequence Discovery☆43Feb 21, 2026Updated 8 months ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆321Oct 14, 2025Updated last year
- [CoRL 2026] The official implementation of "AdaPT: Towards Professional Tennis Styles for Humanoid Robots with Adaptive Motion Planning a…☆112Aug 21, 2026Updated 2 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆50Aug 9, 2026Updated 2 months ago
- A highly dynamic martial arts motion dataset (848 samples, Ground/Jump subsets) for humanoid robots, with GMR retargeting, height adjustm…☆298Sep 16, 2026Updated last month
- Whole-body motion tracking for the Unitree G1 in under 3 minutes on average on one GPU: return 0.82 with 0/40 clips failed, held from 2.7…☆173Updated this week
- Official implementation of AstraBrain-WBC 0.5☆497Aug 20, 2026Updated 2 months ago
- Learning Whole-Body Dexterous Loco-Manipulation from Human–Object Interactions☆118Oct 7, 2026Updated last month
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆843Oct 21, 2026Updated 2 weeks ago
- beyondAMP provides a unified pipeline to integrate Adversarial Motion Priors (AMP) into any IsaacLab robot setup, with minimal modificati…☆300May 29, 2026Updated 5 months ago
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- Official implementation of Perceptive Behavior Foundation Model☆317Aug 13, 2026Updated 2 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A plug-and-play deploy framework for robots. Just deploy, just do.☆591Aug 27, 2026Updated 2 months ago
- Unofficial implementation and extension of GfR (RSS 2026) and HIL (TOG 2026)☆190Sep 17, 2026Updated last month
- [CoRL'26] Welcome to SIMPLE, a full-stack simulation environment for humanoid loco-manipulation, built on AMO/SONIC, with integrated supp…☆364Oct 29, 2026Updated last week
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset" (CoRL 2026)☆249Sep 30, 2026Updated last month
- A curated collection of SuperMimic implementations, extensions, demos, and resources.☆532Updated this week
- ☆132Jun 8, 2026Updated 4 months ago
- ☆24Jan 18, 2026Updated 9 months ago