zenustech / zeno
ZEn NOde system - a simulation & rendering engine in nodes
☆1,278Updated this week
Alternatives and similar repositories for zeno:
Users that are interested in zeno are comparing it to the libraries listed below
- Ubpa Graphics Mathematics☆321Updated 2 years ago
- High-Performance Rendering Framework on Stream Architectures☆808Updated this week
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,140Updated last month
- App of RTR, PTR and Editor☆771Updated 2 years ago
- Utopia Game Engine 无境游戏引擎☆489Updated 2 years ago
- An AI-targeted physical simulation platform.☆242Updated this week
- 可编程渲染管线实现,帮助初学者学习渲染☆1,368Updated 3 months ago
- 现代图形引擎入门指南☆374Updated last month
- 为高性能而生的游戏运行时与工具箱☆791Updated this week
- 零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。☆325Updated 5 months ago
- Vulkan中文教程☆687Updated last week
- 现代图形绘制流水线原理与实践,作业框架。☆337Updated last year
- 《全局光照技术:从离线到实时渲染》☆1,080Updated last year
- 图形学论文实现☆1,453Updated 2 years ago
- Advanced Physics Engines 2020: A Hands-on Tutorial☆549Updated 4 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,866Updated 5 years ago
- Computer-Graphics-Resources☆275Updated last year
- 3D Software Renderer in 700 Lines !!☆2,228Updated 3 months ago
- GAMES 102☆275Updated 2 years ago
- Must-read and classic books of computational geometry and computer graphics☆1,353Updated 6 months ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆299Updated 5 months ago
- Fluid simulation engine for computer graphics applications☆1,926Updated last year
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆483Updated this week
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,110Updated 2 months ago
- 00106501: Computer Graphics (Spring-Summer 2020)☆423Updated last year
- High-performance multi-material continuum physics engine in Taichi☆503Updated 9 months ago
- 配合我的知乎专栏写的项目☆1,764Updated last year
- Vulkan Quick Start☆123Updated 2 years ago
- The Luna Engine v0.6 Source Code.☆211Updated last year
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆1,970Updated 6 months ago