BoomingTech / Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
☆6,027Updated 3 months ago
Alternatives and similar repositories for Piccolo:
Users that are interested in Piccolo are comparing it to the libraries listed below
- Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference☆3,603Updated 2 years ago
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,518Updated 2 weeks ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,374Updated 4 months ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,588Updated 6 years ago
- 配合我的知乎专栏写的项目☆1,764Updated last year
- 从零编写游戏引擎教程 Writing a game engine tutorial from scratch☆3,103Updated 9 months ago
- 3D Software Renderer in 700 Lines !!☆2,230Updated 4 months ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,868Updated 5 years ago
- 《全局光照技术:从离线到实时渲染》☆1,080Updated last year
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,112Updated 3 months ago
- 图形学论文实现☆1,461Updated 2 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,142Updated last month
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆9,323Updated 3 years ago
- Must-read and classic books of computational geometry and computer graphics☆1,356Updated 6 months ago
- 书籍《Unity Shader入门精要》源代码☆5,626Updated last year
- 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x☆1,555Updated 3 months ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,287Updated 2 years ago
- A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.☆2,339Updated 4 months ago
- 为高性能而生的游戏运行时与工具箱☆795Updated this week
- http://learnopengl.com 系列教程的简体中文翻译☆5,743Updated this week
- lua dev plugin for unreal engine 4 or 5☆1,811Updated 4 months ago
- A wonderful list of Game Development resources.☆3,272Updated this week
- A shader-based software renderer written from scratch in C89☆2,522Updated 3 years ago
- PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.☆5,193Updated last week
- App of RTR, PTR and Editor☆772Updated 2 years ago
- a comprehensive collection of video game tech analysis resources☆934Updated 3 weeks ago
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆2,901Updated last year
- Ant game engine☆3,880Updated this week
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,002Updated 3 years ago
- ☆924Updated 2 years ago