gongminmin / KlayGELinks
KlayGE is a cross-platform open source game engine with plugin-based architecture.
☆2,160Updated 4 months ago
Alternatives and similar repositories for KlayGE
Users that are interested in KlayGE are comparing it to the libraries listed below
Sorting:
- 配合我的知乎专栏写的项目☆1,796Updated 2 years ago
- 3D Software Renderer in 700 Lines !!☆2,309Updated last year
- Crossplatform C++11 2D Game Engine for Desktop and Mobile games☆532Updated 6 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆529Updated 2 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,424Updated last year
- App of RTR, PTR and Editor☆793Updated 3 years ago
- A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed. …☆501Updated 7 years ago
- Sample code for the book "Introduction to 3D Game Programming with DirectX 12"☆1,673Updated last year
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,959Updated 6 years ago
- Tutorials for OpenGL 3.3 and later☆911Updated 9 years ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,093Updated 7 years ago
- my first cpu render engine. the main purpos is learning.☆314Updated 5 years ago
- 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x☆1,655Updated 8 months ago
- A 2D Graphics Engine for Mobile Game☆1,996Updated 7 years ago
- An experimental rendering engine☆348Updated 4 years ago
- A shader-based software renderer written from scratch in C89☆2,664Updated 4 years ago
- Vulkan中文教程☆751Updated 8 months ago
- 为高性能而生的游戏运行时与工具箱☆894Updated this week
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,572Updated 2 months ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,643Updated 7 years ago
- Utopia Game Engine 无境游戏引擎☆491Updated 3 years ago
- 《全局光照技术:从离线到实时渲染》☆1,121Updated last year
- Light rendering in 2D☆876Updated 3 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆695Updated 5 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆203Updated 7 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,829Updated 2 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,357Updated 3 years ago
- My first book for our QQ group☆544Updated 3 years ago
- 图形学论文实现☆1,525Updated 3 years ago
- my dx12 playground☆581Updated 2 years ago