☆313Sep 13, 2020Updated 6 years ago
Alternatives and similar repositories for GPUMPM
Users that are interested in GPUMPM are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆229May 22, 2023Updated 3 years ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆104Apr 25, 2020Updated 6 years ago
- Fast CUDA 3x3 SVD☆78Sep 30, 2018Updated 7 years ago
- Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 tech…☆250Oct 28, 2020Updated 5 years ago
- Simulating on GPU using Material Point Method and rendering.☆125Jun 22, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆704Mar 29, 2024Updated 2 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆507Dec 20, 2021Updated 4 years ago
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆230Jul 12, 2021Updated 5 years ago
- This is the first fully GPU Optimized IPC framework☆150Aug 31, 2026Updated 2 weeks ago
- zenus parallel computing library for zenus physics-based simulations☆97Jul 6, 2025Updated last year
- High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)☆2,586Feb 23, 2022Updated 4 years ago
- 2D implementation of MLS-MPM for simulating soft bodies and fluids☆398Apr 29, 2019Updated 7 years ago
- Optimization-based implicit material point method☆60Dec 13, 2025Updated 9 months ago
- Taichi demos☆95Sep 1, 2021Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A physical engine used to simulate water,snow,sand.etc☆74Jun 16, 2020Updated 6 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆122Updated this week
- a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.☆68May 11, 2015Updated 11 years ago
- ☆41Jan 9, 2019Updated 7 years ago
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆61Aug 9, 2023Updated 3 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. http…☆496Apr 22, 2026Updated 4 months ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆81Aug 3, 2026Updated last month
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,275Sep 1, 2026Updated 2 weeks ago
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,895Sep 1, 2026Updated 2 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- OpenGL and Houdini snow simulation (material point method)☆238Jul 18, 2021Updated 5 years ago
- ☆91May 24, 2018Updated 8 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆114Oct 18, 2018Updated 7 years ago
- ☆49Apr 10, 2016Updated 10 years ago
- my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++☆250Jul 11, 2019Updated 7 years ago
- CB-Geo High-Performance Material Point Method☆297Nov 12, 2024Updated last year
- Python implementation of the ASFLIP advection method☆159Dec 13, 2024Updated last year
- High-performance multi-material continuum physics engine in Taichi☆568Apr 14, 2024Updated 2 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆178Sep 1, 2026Updated 2 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆32Jul 26, 2022Updated 4 years ago
- A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid☆106May 30, 2024Updated 2 years ago
- Efficient and Conservative Fluids Using Bidirectional Mapping☆359Jul 10, 2019Updated 7 years ago
- ☆17Feb 11, 2020Updated 6 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆68May 7, 2014Updated 12 years ago
- Fluid simulation engine for computer graphics applications☆2,100Dec 24, 2023Updated 2 years ago
- A Library for Squashing Things☆214Aug 8, 2022Updated 4 years ago