kuiwuchn / GPUMPM
☆284Updated 4 years ago
Alternatives and similar repositories for GPUMPM:
Users that are interested in GPUMPM are comparing it to the libraries listed below
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 3 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆294Updated last year
- An open source GPU based SPH simulation with support for spatial adaptivity☆86Updated 5 years ago
- Simulating on GPU using Material Point Method and rendering.☆107Updated 6 years ago
- A unified particle framework similar to NVIDIA FleX.☆131Updated 9 years ago
- my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++☆235Updated 5 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆161Updated 11 months ago
- Eulerian-on-Lagrangian Cloth Simulation☆106Updated 5 years ago
- A course on Smoothed Particle Hydrodynamics (SPH)☆177Updated last year
- Affine Particle-in-Cell Water Simulation in 2D☆115Updated last year
- A research-oriented fluid solver for computer graphics☆55Updated last year
- Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 tech…☆222Updated 4 years ago
- A high-performance implementation of SPH in Taichi.☆249Updated 4 months ago
- A Library for Squashing Things☆186Updated 2 years ago
- fluids v.3☆177Updated 6 months ago
- ☆101Updated 8 years ago
- ☆204Updated last year
- A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid☆104Updated 8 months ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆96Updated 4 years ago
- Cloth simulation using co-rotational linear elasticity☆55Updated 4 years ago
- A set of reusable functions to integrate IPC into an existing simulation.☆235Updated this week
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆215Updated 3 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated 7 months ago
- GPU-accelerated triangle mesh processing☆242Updated this week
- Research prototyping framework for physics simulation written in C++☆194Updated 2 years ago
- CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Appl…☆179Updated 9 years ago
- ☆73Updated 6 years ago
- A research-oriented elastic body simulator☆371Updated 2 years ago
- Position Based Fluids CUDA implementation☆132Updated 3 years ago