taichi-dev / taichi_blend
Taichi Blender intergration for physics simulation and animation
☆158Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for taichi_blend
- A soft renderer based on Taichi (work in progress)☆223Updated 3 years ago
- ☆105Updated 3 years ago
- Python implementation of the ASFLIP advection method☆151Updated 9 months ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆196Updated last year
- A raytrace framework using taichi language☆83Updated 2 years ago
- A Taichi extension library providing a set of GLSL-alike helper functions☆70Updated 2 years ago
- A fast python implementation of Ray Tracing in One Weekend using python and Taichi☆188Updated last year
- A very simple PBR Path Tracing Renderer.☆105Updated last year
- High-performance multi-material continuum physics engine in Taichi☆489Updated 6 months ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆229Updated last year
- A Python GPU renderer for Blender using the Taichi package☆104Updated 2 years ago
- A lens editor and simulator for fun.☆93Updated last year
- A ray tracing render implemented using Taichi language.☆63Updated last year
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆171Updated 10 months ago
- ☆76Updated last year
- ☆58Updated 2 years ago
- Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024☆219Updated 3 weeks ago
- Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact☆358Updated 6 months ago
- A demo illustrating how to use Taichi as an AOT shader compiler☆71Updated 3 months ago
- Interactive surface flow toy implemented in Taichi☆66Updated 2 years ago
- some prevalent shadertoys implemented by taichi☆34Updated 4 years ago
- Computer Graphics Assignment – Mass Spring Systems☆49Updated 2 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆279Updated 5 months ago
- TaichiCon: Taichi Conferences☆71Updated 2 years ago
- Code Replicability in Computer Graphics☆199Updated 2 years ago
- ☆105Updated 4 years ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆55Updated last year
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆114Updated 2 years ago
- ☆177Updated 9 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆84Updated 9 months ago