neka-nat / dq3dLinks
dual quaternion for 3d geometric operations
☆30Updated 6 years ago
Alternatives and similar repositories for dq3d
Users that are interested in dq3d are comparing it to the libraries listed below
Sorting:
- Implementation of the embedded deformation algorithm☆49Updated 10 months ago
- Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020☆24Updated 5 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- Cuda Implementation of Killing Fusion☆13Updated 5 years ago
- Stable and efficient differential estimators on oriented point clouds☆15Updated 3 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆46Updated last year
- Source code to the paper "A Closest Point Proposal for MCMC-based Probabilistic Surface Registration"☆30Updated 3 years ago
- KillingFusion Implementation☆73Updated 2 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated 9 months ago
- Extended Convolution Histogram of Orientations☆14Updated 3 years ago
- An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration☆21Updated 2 years ago
- UGU: Unclearness Geometry Utility☆40Updated 2 weeks ago
- Calibrate Multiple RealSenses with Bundle Adjustment☆20Updated 6 years ago
- Registration assignment for Geometry Processing course☆92Updated 2 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- A Simple Sparse Odometry Dense Mapping RGBD-Reconstruction☆13Updated 4 years ago
- Real time surface reconstruction☆17Updated 6 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- A fast surface reconstruction method from Hermite points☆11Updated 5 years ago
- Euclidean Distance Transform☆19Updated 3 years ago
- Interactive Surface Reconstruction Software with Curve-Driven Controls☆28Updated 6 years ago
- Voxelized geometry tools (Voxel-based collision/occupancy maps, signed-distance fields, discrete geometry tools)☆36Updated last month
- python RGB-D processing tool☆8Updated last year
- an implementation of Deformation Graph compatible with CUDA C++ and used in warping defamations in real-time non-rigid registration☆11Updated 5 years ago
- C++ implementation of the SHOT 3D descriptor☆65Updated 4 years ago
- Poisson Surface Reconstruction☆16Updated last year
- Laplace-Beltrami Operator for PCL☆38Updated 4 years ago
- Implementation of the Coherent Point Drift algorithm (Myronenko and Song, 2010) using CUDA☆13Updated 4 years ago
- Deformation graph code for Embedded deformation☆98Updated 8 years ago