neka-nat / dq3dLinks
dual quaternion for 3d geometric operations
☆30Updated 3 weeks ago
Alternatives and similar repositories for dq3d
Users that are interested in dq3d are comparing it to the libraries listed below
Sorting:
- Implementation of the embedded deformation algorithm☆49Updated last year
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- Cuda Implementation of Killing Fusion☆13Updated 5 years ago
- Interactive Surface Reconstruction Software with Curve-Driven Controls☆28Updated 6 years ago
- Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020☆24Updated 5 years ago
- A C++ Library for Monocular Real-Time 3D Shape Tracking of Isometrically Deforming Objects☆31Updated 2 years ago
- Registration assignment for Geometry Processing course☆92Updated 3 years ago
- Source code to the paper "A Closest Point Proposal for MCMC-based Probabilistic Surface Registration"☆30Updated 4 years ago
- TSDF library☆13Updated 8 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- Simple OpenGL mesh/point cloud viewer☆123Updated 2 years ago
- KillingFusion Implementation☆74Updated 2 years ago
- Implementation of Efficient Deformable Shape Correspondence via Kernel Matching (https://arxiv.org/abs/1707.08991).☆48Updated 7 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated last year
- C++ implementation of the SHOT 3D descriptor☆66Updated 4 years ago
- Deformation graph code for Embedded deformation☆97Updated 8 years ago
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆104Updated 2 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- ☆15Updated 2 months ago
- ☆40Updated 6 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- Online Generative Model Personalization for Hand Tracking☆18Updated 7 years ago
- A Matlab implementation of the paper "geodesic distance descriptors" for 3D non-rigid shape correspondence.☆12Updated 6 years ago
- [ICRA 2018] An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing☆28Updated 6 years ago
- Laplace-Beltrami Operator for PCL☆38Updated 5 years ago
- A Robust Local Spectral Descriptor for Matching Non-Rigid Shapes with Incompatible Shape Structures (CVPR 2019)☆13Updated 5 years ago
- Extended Convolution Histogram of Orientations☆14Updated 3 years ago
- A fast and robust total curvature estimation method, for both triangle meshes and point clouds.☆34Updated 10 months ago
- InstanceFusion: Real-time Instance-level 3D Reconstruction of Indoor Scenes using a Single RGBD Camera☆36Updated 4 years ago
- Generalized iterative Non-Rigid Point Cloud and Surface Registration using Gaussian Process Regression☆18Updated last year