tgeijten / xo
Lightweight c++17 utility library
☆9Updated 2 weeks ago
Alternatives and similar repositories for xo:
Users that are interested in xo are comparing it to the libraries listed below
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- A library that allows to use the Oculus Rift DK2, two Logitech C310 Webcams (with fisheye lenses) and the OptiTrack Flex 3 tracking syste…☆11Updated 9 years ago
- ☆10Updated 4 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆25Updated 5 months ago
- Visual Computing Library☆20Updated 2 weeks ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆26Updated last year
- ☆28Updated 4 years ago
- DiFi++ is a header-only c++ linear time-invariant Digital Filter library☆21Updated 4 years ago
- My core for most of my projects ...☆13Updated last month
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆23Updated last year
- Library for creating and manipulating dual quaternions.☆52Updated 8 months ago
- C++11 Camera Models Classes.☆35Updated 7 years ago
- 3D Inverse Kinematics with Constraints and... GPU Ray Tracing!☆38Updated 5 years ago
- Invk - Inverse Kinematics Library with Quaternions☆28Updated 5 years ago
- Some C++ libraries I implemented☆15Updated 7 years ago
- ☆10Updated 4 years ago
- ☆42Updated 8 years ago
- A small collection of Open Source utilities and convenience functions that make C++17 development happier. All code is copied from other …☆13Updated last year
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 5 years ago
- A C++ library for kinematics and dynamics of articulated rigid body systems.☆87Updated 7 years ago
- out of the box quaternions for c++☆11Updated 10 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- EventSystem - an event-callback system based on C++11☆17Updated 3 months ago
- #include <engine>☆40Updated 6 years ago
- Instanced rendering of massive CAD models using shape matching☆19Updated 4 years ago
- A header-only wrapper library for calling NLopt optimization in a single line using Eigen::VectorXd☆16Updated 5 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Updated 8 months ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆13Updated last year
- Dual Quaternions☆18Updated 6 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago