Janos95 / texture_map_optimization
☆10Updated 4 years ago
Alternatives and similar repositories for texture_map_optimization:
Users that are interested in texture_map_optimization are comparing it to the libraries listed below
- CPU Physically Based Path Tracer Engine☆11Updated 3 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆39Updated 4 years ago
- UGU: Unclearness Geometry Utility☆40Updated this week
- ☆19Updated 3 years ago
- GLSL Raytracer☆11Updated 10 years ago
- ☆10Updated 4 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆38Updated 5 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆21Updated 5 years ago
- Interactive ARAP Mesh Deformer☆18Updated 10 months ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 5 years ago
- ☆20Updated 11 months ago
- Polyscope application demonstrating the Ponca library☆18Updated last year
- ☆28Updated 4 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆34Updated 4 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆13Updated last year
- ☆20Updated 5 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 5 months ago
- ☆16Updated 4 years ago
- Instanced rendering of massive CAD models using shape matching☆18Updated 4 years ago
- Visual Computing Library☆20Updated 2 months ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆51Updated 6 months ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated 9 months ago
- A Simple and flexible half edge data structure☆16Updated 3 years ago
- Gradient domain processing for signals (and geometry) on meshes☆35Updated 2 weeks ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆22Updated last year
- Gradients/Hessians for optimizing with rotation variables.☆26Updated last year
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago