wdas / SeExprLinks
SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer graphics images. Example uses include procedural geometry synthesis, image synthesis, simulation control, crowd animation, and geometry deformation. https://wdas.github.io/SeExpr
☆417Updated 2 years ago
Alternatives and similar repositories for SeExpr
Users that are interested in SeExpr are comparing it to the libraries listed below
Sorting:
- Libraries for visual effects software development☆544Updated 2 weeks ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. http…☆476Updated 6 months ago
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆707Updated last year
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆218Updated last year
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆305Updated 2 years ago
- This project includes recipes to build Pixar's Universal Scene Description, its Python bindings, and all necessary prerequisites on Mac a…☆232Updated 5 years ago
- Next generation data storage back-end for the widely used Alembic file format☆120Updated 7 years ago
- Gaffer is a node-based application for lookdev, lighting and automation☆1,034Updated this week
- OpenDCX Repository☆90Updated 8 years ago
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆241Updated 2 months ago
- Rendering plugin for Pixar's USD Hydra☆138Updated last month
- open source Ptex utilities (e.g. texture transfer)☆71Updated 8 months ago
- This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd☆267Updated 5 years ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics☆444Updated this week
- Reusable Qt Components for Pixar's USD☆164Updated last year
- Arnold components for USD☆280Updated this week
- A curated list of USD projects and resources☆464Updated 10 months ago
- USD Manager☆336Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 4 years ago
- Simple Examples to demonstrate how to compile and build USD plugins☆164Updated last year
- Blackbird Hydra Delegate☆304Updated 4 years ago
- NVIDIA Material Definition Language SDK☆510Updated 2 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆580Updated last month
- ☆202Updated last month
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆129Updated 2 months ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆214Updated 6 years ago
- ☆136Updated 8 years ago
- An open-source interoperability standard for tools and content management systems used in media production.☆322Updated last week