unvirtual / cukdLinks
WIP for a k-d-tree implementation in CUDA
☆35Updated 2 years ago
Alternatives and similar repositories for cukd
Users that are interested in cukd are comparing it to the libraries listed below
Sorting:
- ☆62Updated 7 years ago
- Spherical Harmonic Tools☆104Updated 9 years ago
- GPU Recursive Filtering☆47Updated 2 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- CUDA version of my renderer (real-time raytracing!)☆66Updated 7 years ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆31Updated 12 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- ☆52Updated 6 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Doug Moore's Fast Hilbert Curve Generation, Sorting, and Range Queries☆71Updated 9 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- ☆74Updated 10 years ago
- ☆56Updated 8 years ago
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44Updated 10 years ago
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆12Updated 6 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- GPU Photon Mapper☆39Updated 4 years ago
- A CPU Raytracer☆27Updated 8 years ago
- lucille global illumination renderer☆92Updated 16 years ago
- CIS565 Final Project☆13Updated 10 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
- Viewer for BSDF, BRDF, and BTDF☆58Updated 5 months ago
- Compute morton keys using a look-up table generated at compile-time.☆31Updated 8 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- ☆114Updated last year