AllegorithmicSAS / painter-plugin-dcc-live-linkLinks
This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer
☆41Updated last year
Alternatives and similar repositories for painter-plugin-dcc-live-link
Users that are interested in painter-plugin-dcc-live-link are comparing it to the libraries listed below
Sorting:
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- My personal collection of Houdini HDAs☆64Updated 5 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆99Updated 8 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆78Updated 8 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆35Updated 3 years ago
- Houdini's FBX integration.☆52Updated 11 months ago
- Substance Designer Plugin for creating function graphs from code☆79Updated 3 months ago
- MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.☆249Updated 6 years ago
- A Gui for the Substance Designer Tools☆25Updated 6 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Updated 6 years ago
- Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.☆26Updated 2 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆44Updated last month
- A Maya tool for editing and translating normals☆19Updated 7 years ago
- Substance Designer shader for 1-1 parity with UE4 viewport☆28Updated 4 years ago
- Scripts, and Maya Tools☆25Updated 10 years ago
- Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model☆38Updated 3 years ago
- Houdini External Editor with file watchers system☆40Updated 2 years ago
- Vegetation Generation Tool for Houdini☆89Updated 7 years ago
- A toolset for generate big world, including procedural landscape material with optimization, single road, single river with waterfall, ve…☆39Updated 3 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- Python 3 wrapper for Substance Batchtools by Allegorithmic.☆19Updated 8 years ago
- Houdini Gaia Toolkit☆22Updated 7 years ago
- Toolkit Integration in Epic's Unreal engine☆66Updated last year
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year
- ☆12Updated 8 years ago
- Example of Python scripts for 3D Studio Max, Maya and Blender.☆44Updated 7 years ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆29Updated 3 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆67Updated 6 months ago