ADN-DevTech / Maya-dx11Shader-Sample
Maya-dx11Shader-Sample
☆22Updated 10 years ago
Alternatives and similar repositories for Maya-dx11Shader-Sample:
Users that are interested in Maya-dx11Shader-Sample are comparing it to the libraries listed below
- Maya .Net Wizards for Visual Studio☆36Updated 3 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆34Updated 3 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 10 months ago
- Simple IK solver for two bone chains.☆21Updated 6 years ago
- Harmonic Deformer for Autodesk Maya☆55Updated 5 years ago
- Maya Soft IK Solver☆85Updated 5 years ago
- A Generic N Dimentions Radial Basis Interpolation solver in KL☆33Updated 7 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆54Updated 7 years ago
- A new Maya C++ Wizards☆40Updated 10 years ago
- A series of bare bones examples for the Maya API.☆26Updated 6 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆86Updated 5 years ago
- Simple skin converter written for Autodesk Maya.☆23Updated 8 years ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆42Updated 7 years ago
- WrapCudaDeformer. Autodesk® Maya® Plugin☆17Updated 7 years ago
- Avalanche Content Toolset☆28Updated 3 years ago
- A smooth and relax deformer for maya☆57Updated 7 months ago
- Maya Locator Library (Example) - Plug-in of the Month, October 2012☆27Updated 10 years ago
- Tangent space calculator for Houdini☆38Updated 7 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Updated 6 years ago
- Code base for Art Pipelines creating an easy to use API for Technical Artists.☆42Updated 10 years ago
- Python expression node for Maya.☆103Updated last year
- A Convex Hull plug-in for Maya based on StanHull☆40Updated last year
- Maya plugins and scripts☆84Updated 3 years ago
- Maya tools for working with UDK☆26Updated last month
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 10 years ago
- ☆54Updated 2 years ago
- Autodesk Maya devkit☆14Updated 9 years ago
- Machine Learning Toolkit for Maya☆28Updated 8 years ago
- Polygon deformer node plugin for Maya that using Disney's SeExpr☆61Updated 12 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆42Updated 5 years ago