simplerr / rust-rendererLinks
A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR
☆31Updated last year
Alternatives and similar repositories for rust-renderer
Users that are interested in rust-renderer are comparing it to the libraries listed below
Sorting:
- GPU driven renderer using WGPU☆72Updated 7 months ago
- trongle to pixel☆52Updated 2 months ago
- Vulkan path tracing with Rust☆90Updated 2 years ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆29Updated last year
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated 3 weeks ago
- A high-performance, hot-reload graphics engine.☆297Updated 2 months ago
- BVH Construction and Traversal Library☆80Updated this week
- Early stage of a new game engine, focusing on fully path-traced graphics☆38Updated 2 months ago
- Rasterization using compute shaders☆23Updated last year
- A Vulkan renderer for imgui-rs using Ash☆69Updated 11 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated 2 months ago
- PBR renderer written with Rust and wgpu-rs☆32Updated 5 years ago
- A Mesh to SDF converter, written in rust☆83Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Updated 3 years ago
- Rust bindings for the Slang shader language compiler☆92Updated last month
- 💡 Experimental real-time global illumination renderer 🦀☆78Updated last year
- Vulkan examples written in Rust☆30Updated 2 months ago
- Vulkan abstraction library for Rust☆23Updated 2 years ago
- Some ridiculous SSGI for bevy☆42Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated 3 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated last month
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Updated last year
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆121Updated 10 months ago
- A plugin to use the kajiya renderer with bevy☆118Updated 3 years ago
- Game engine project written in pure rust for learning about rust and game tech☆38Updated last year
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆51Updated last year
- Vulkan-lite GPU API☆89Updated last year
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- ☆21Updated 2 years ago