A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR
β34Jun 19, 2026Updated last week
Alternatives and similar repositories for rust-renderer
Users that are interested in rust-renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Idiomatic wrapper for METIS, the serial graph partitioner and fill-reducing matrix ordererβ17Nov 9, 2024Updated last year
- π Wrapper crate for SPIRV-Tools π¦β28Feb 5, 2024Updated 2 years ago
- Reusable post-processing effects for wgpuβ13Sep 13, 2024Updated last year
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.β16Dec 20, 2023Updated 2 years ago
- Vulkan RTX rendering backend for the Bevy game engine written in Rustβ39May 5, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official Salva plugin for the Bevy game engine.β15Dec 8, 2020Updated 5 years ago
- Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.β23Jun 18, 2026Updated last week
- Bevy vulkano integrates Vulkano as rendering backend for Bevy game engineβ36Dec 15, 2023Updated 2 years ago
- Bevy-Hanabi particle effects editor for the next version of hexrollβ42Dec 21, 2025Updated 6 months ago
- Me playing around with voxel ray tracing using rust and Vulkanβ14Feb 14, 2022Updated 4 years ago
- A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination rendererβ¦β123Updated this week
- FBX viewer. Demo (and test) of `fbxcel` and `fbxcel-dom` crates.β23Sep 27, 2023Updated 2 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflectionsβ39Aug 2, 2024Updated last year
- Experimental real-time renderer with support for dynamic global illuminationβ433Apr 26, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Bevy procedural animation exampleβ19Dec 20, 2022Updated 3 years ago
- Vulkan & OpenGL GPU profiler with `puffin` supportβ32Apr 19, 2025Updated last year
- π¦ Rust implementation of a bluenoise low-discrepancy samplerβ45Sep 27, 2019Updated 6 years ago
- Rapier based physics testing determinism inside Godotβ11Jun 29, 2021Updated 5 years ago
- A simple rust library to help create octrees and quadtrees for chunked level of detailβ21Jun 1, 2023Updated 3 years ago
- ktx2 parsing libraryβ24Jun 22, 2026Updated last week
- β37Mar 11, 2023Updated 3 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.β42Jan 25, 2022Updated 4 years ago
- A game engine in early developmentβ52Sep 28, 2022Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting β’ AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Deadrop is a small game engine that was made as part of the Afterback project.β17Apr 2, 2024Updated 2 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkanβ13Jan 11, 2021Updated 5 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friendsβ16Oct 29, 2021Updated 4 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applicationsβ111Jan 8, 2025Updated last year
- Component based UI library for graphical rust applications.β12Mar 10, 2022Updated 4 years ago
- Building an open source 3D real time strategy game!β16Feb 27, 2023Updated 3 years ago
- Another game engine made by a Brazilianβ17Mar 13, 2024Updated 2 years ago
- Safe, fully-featured bindings to the Tracy profilerβ31Apr 14, 2026Updated 2 months ago
- Rust 3d collision detection using glamβ15Jul 18, 2020Updated 5 years ago
- Managed Database hosting by DigitalOcean β’ AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A D3D12-based rendering engineβ59Mar 19, 2021Updated 5 years ago
- Glory is a modular Game Engine currently in development.β22Jun 21, 2026Updated last week
- GPU driven real-time renderer, backed by wgpu and rust-gpuβ236Mar 21, 2026Updated 3 months ago
- the concurrent partitionerβ16Mar 23, 2026Updated 3 months ago
- a work-in-progress 3D renderer built on top of wgpuβ17Sep 4, 2023Updated 2 years ago
- The Vulkan Tutorial adapted to SDL2, VMA, Slang, Volk, Imgui and pure functions.β14Apr 21, 2025Updated last year
- Command line tool to convert HDRi to Bevyβ24Apr 15, 2024Updated 2 years ago