yufeih / islesLinks
Building an open source 3D real time strategy game!
☆18Updated 2 years ago
Alternatives and similar repositories for isles
Users that are interested in isles are comparing it to the libraries listed below
Sorting:
- ☆21Updated 4 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- Another game engine made by a Brazilian☆17Updated last year
- A modular game engine☆19Updated 2 months ago
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 7 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 7 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 5 months ago
- C# port of https://github.com/memononen/nanovg☆62Updated 9 months ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Multiplatform C# Game development framework☆42Updated 2 weeks ago
- A real-time rendering library☆42Updated 8 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 9 months ago
- C# Game Engine☆14Updated 6 months ago
- The next generation of Titan☆9Updated 2 months ago
- Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1☆13Updated 11 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Implements several C Standard mathematical functions (frexp, logb, ldexp, nextafter, etc.) that are missing from the .NET Framework☆11Updated 6 months ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- C# OpenGL Skeletal Animation Viewer☆23Updated 8 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆41Updated 2 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago