Patryk27 / strolleLinks
Experimental real-time renderer with support for dynamic global illumination
☆420Updated 3 months ago
Alternatives and similar repositories for strolle
Users that are interested in strolle are comparing it to the libraries listed below
Sorting:
- A Realtime Path Tracer for Bevy.☆368Updated 2 years ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆316Updated last week
- A high-performance, hot-reload graphics engine.☆282Updated last week
- Composable camera rigs☆467Updated last year
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆165Updated last week
- 3d transformation gizmo☆268Updated 2 months ago
- ☆177Updated 2 weeks ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆450Updated 2 years ago
- Vulkan tutorial written in Rust using Ash☆193Updated 2 weeks ago
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆296Updated last week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆179Updated last month
- A language server implementation for WGSL and WESL☆532Updated this week
- Dear imgui renderer for wgpu-rs.☆280Updated last week
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆428Updated 2 weeks ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆180Updated last month
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆604Updated last week
- Egui gui integration with winit and vulkano☆87Updated 3 months ago
- Pathfinding using Polyanya☆402Updated this week
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆315Updated last year
- A portable and modular superset of WGSL☆169Updated this week
- A large-scale real-world terrain renderer written in Rust using the Bevy game engine.☆203Updated 2 years ago
- yakui is a declarative Rust UI library for games☆280Updated 3 weeks ago
- Vulkan bindings for Rust.☆312Updated 2 weeks ago
- 2 and 3-dimensional fluid simulation library in Rust.☆615Updated 6 months ago
- Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)☆47Updated 3 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,139Updated last year
- Sparse set-based Entity Component System written in Rust.☆188Updated last month
- ☆422Updated 3 years ago
- A curated list of wgpu code and resources.☆454Updated 2 years ago
- 2D Pixel Physics Simulator☆123Updated 2 years ago