Low level Graphics API wrapper over D3D12 and Vulkan
☆15Jun 6, 2025Updated 10 months ago
Alternatives and similar repositories for MIRU
Users that are interested in MIRU are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- A clean and lean reimagining of the C++ standard library☆14Mar 26, 2026Updated 2 weeks ago
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- Luna Rendering Engine☆23Jan 11, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Multi-Platform 3D Game Engine☆20Updated this week
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- A Vulkan renderer under development☆12Mar 29, 2026Updated last week
- Personal game engine project for learning real-time rendering techniques and engine architecture☆14Apr 20, 2020Updated 5 years ago
- Another game engine.☆11Jan 13, 2026Updated 2 months ago
- High performance graphics abstraction API, with simplified programming model, on top of Vulkan, DirectX 12, and Metal.☆67Oct 16, 2023Updated 2 years ago
- Modern c ++17 library containing multicast delegate and event classes.☆14Sep 24, 2021Updated 4 years ago
- ☆20Feb 26, 2023Updated 3 years ago
- A flexible rendering engine for real-time graphics R&D☆29Nov 9, 2025Updated 5 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆13Feb 19, 2025Updated last year
- Lambda Game Engine☆26Mar 3, 2021Updated 5 years ago
- PSX..ish game engine made with DiligentCore and C++23☆34Mar 26, 2026Updated 2 weeks ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated last year
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- A friendly, extendable game framework for the Beef programming language.☆29Jul 8, 2024Updated last year
- 3D game engine with a Vulkan renderer backend☆43Updated this week
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆116Mar 27, 2026Updated 2 weeks ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Jan 28, 2021Updated 5 years ago
- Mini-engine for small-scale personal development projects.☆46Nov 2, 2024Updated last year
- ☆27Dec 10, 2025Updated 3 months ago
- .NET wrapper for Irrlicht Engine☆23Jun 23, 2019Updated 6 years ago
- A game engine in early development☆52Sep 28, 2022Updated 3 years ago
- Stride GameStudio running on Avalonia UI☆30Sep 5, 2020Updated 5 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆66Dec 27, 2023Updated 2 years ago
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆20Mar 11, 2024Updated 2 years ago
- Glory is a modular Game Engine currently in development.☆22Mar 22, 2026Updated 2 weeks ago
- Lightweight Game Engine written in C++☆25Aug 8, 2022Updated 3 years ago
- A 3D graphics engine - Rust/Vulkan 🦀☆34Dec 13, 2024Updated last year
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- A low-level graphics library for .NET powered by Vulkan.☆33Apr 11, 2025Updated 11 months ago
- Quoll engine☆20Nov 18, 2024Updated last year