A modern C++ library for DirectX programming
☆17Jan 18, 2017Updated 9 years ago
Alternatives and similar repositories for dx
Users that are interested in dx are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- Yet another 2D API abstraction☆50Jan 13, 2025Updated last year
- ☆20Feb 26, 2023Updated 3 years ago
- Code for the Direct3D WinUI 3.0 Tutorial☆21Jul 17, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆28Jun 15, 2024Updated last year
- Mini DirectX game engine for Windows 10 UWP platform☆17Sep 11, 2018Updated 7 years ago
- API for hooking upon SSE's sub-system, Papyrus API and maybe other functions.☆18Dec 14, 2021Updated 4 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated last year
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Jan 30, 2018Updated 8 years ago
- Open source 2D and 3D game engine☆16Feb 2, 2026Updated 2 months ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Apr 15, 2024Updated last year
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Sep 3, 2024Updated last year
- Personal game engine project for learning real-time rendering techniques and engine architecture☆14Apr 20, 2020Updated 5 years ago
- Glory is a modular Game Engine currently in development.☆22Mar 22, 2026Updated 2 weeks ago
- This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019☆11Sep 29, 2025Updated 6 months ago
- Multi-Platform 3D Game Engine☆20Apr 3, 2026Updated last week
- A clean and lean reimagining of the C++ standard library☆14Mar 26, 2026Updated 2 weeks ago
- A simple sample that uses vulkan.hpp to run a compute shader in the GPU☆18Jun 5, 2024Updated last year
- Lightweight Cross-platform 2D game framework☆15May 2, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Jun 6, 2025Updated 10 months ago
- A free C++ game development framework for Windows.☆42Jan 20, 2026Updated 2 months ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- C++/WinRT Samples☆22Jan 31, 2018Updated 8 years ago
- A small .Net Standard library used to model simple State Machines☆14Mar 15, 2022Updated 4 years ago
- Mogre for Ogre3D 2.0☆17Oct 5, 2016Updated 9 years ago
- A library for creating 3D Windows.UI.Composition.Scenes from glTF.☆40May 18, 2024Updated last year
- Windows Store Installer for VS Code☆16Mar 30, 2026Updated last week
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆25Oct 23, 2019Updated 6 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A game engine using C# / OpenTK, not very good☆20Dec 8, 2022Updated 3 years ago
- NI-VISA based device control☆10Sep 20, 2021Updated 4 years ago
- Sample for DirectX Raytracing in C#☆20Mar 12, 2023Updated 3 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆22Sep 5, 2022Updated 3 years ago
- GitLib.NET is a bare metal P/Invoke wrapper around libgit2 for .NET☆31Mar 31, 2025Updated last year
- Hot reload for Kha/Haxe js targets☆45Jun 18, 2024Updated last year
- ☆27Jan 16, 2021Updated 5 years ago