KDahir247 / Fabled-EngineLinks
Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.
☆23Updated this week
Alternatives and similar repositories for Fabled-Engine
Users that are interested in Fabled-Engine are comparing it to the libraries listed below
Sorting:
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- Task Orchestration Framework☆57Updated last year
- A tweening library for Rust☆65Updated 4 months ago
- Vulkan-lite GPU API☆89Updated last year
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Batteries included ECS library for rust with entity relations and much more☆93Updated 2 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆54Updated 10 months ago
- Linear algebra library for graphics and gamedev.☆56Updated 3 months ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆39Updated 4 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆101Updated last year
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last week
- ☆69Updated 2 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Easy to use game engine☆70Updated last year
- Cross-platform audio for Rust☆122Updated 5 months ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last week
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated last year
- A library wrapper for integrating FMOD Engine in Rust applications.☆49Updated 11 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 7 months ago
- ☆104Updated 3 months ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Rust parser for MagicaVoxel .vox files.☆63Updated 3 months ago
- A falling-sand toy written using Rust, Bevy and egui.☆29Updated 11 months ago
- Procedural macros for working with Vulkan shaders☆43Updated last month
- Rust Graphics meetups☆69Updated 4 years ago
- A GPU rendered voxel editor☆50Updated 3 years ago