Author's implementation of SoftCon: Simulation and Control of Soft-Bodied Animals with Biomimetic Actuators (SIGGRAPH Asia 2019 Technical Paper)
☆167Nov 30, 2020Updated 5 years ago
Alternatives and similar repositories for SoftCon
Users that are interested in SoftCon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆21Oct 7, 2021Updated 4 years ago
- [SIGGRAPH 2021] DiffAqua: A Differentiable Computational Design Pipeline for Soft Underwater Swimmers with Shape Interpolation☆37Sep 1, 2022Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆32Nov 30, 2020Updated 5 years ago
- Differentiable Simulation of Soft Multi-body Systems (NeurIPS 2021)☆55Mar 20, 2022Updated 4 years ago
- Differentiable MPM Simulator☆104Jan 7, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Simulation tools for animating interacting soft objects☆32Jan 8, 2025Updated last year
- ☆17Feb 11, 2020Updated 6 years ago
- ☆94Nov 26, 2019Updated 6 years ago
- ☆30Aug 16, 2023Updated 2 years ago
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆105Dec 17, 2021Updated 4 years ago
- ☆53Aug 13, 2023Updated 2 years ago
- ☆61Aug 3, 2024Updated last year
- ☆52Apr 24, 2024Updated 2 years ago
- Interactive Character Control☆61Jan 7, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- tiny toy rigid body sim in python☆34Apr 14, 2022Updated 4 years ago
- Animation retarget script for Motionbuilder☆25Feb 14, 2011Updated 15 years ago
- Scalable Differentiable Physics for Learning and Control (ICML2020)☆186Jul 25, 2024Updated last year
- Python framework for motion data manipulation & visualization☆17Updated this week
- A C++ physics simulation library with automatic derivatives and multiple solvers such as XPBD, Vertex Block Descent or Newton Backward Eu…☆23Mar 18, 2026Updated last month
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆13Jul 6, 2023Updated 2 years ago
- A cloth and soft body simulation library, using position based dynamics.☆42Mar 19, 2018Updated 8 years ago
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆108Jun 15, 2024Updated last year
- ☆627Sep 19, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for the Siggraph Asia 2020 submission☆46Jan 19, 2021Updated 5 years ago
- ☆91May 24, 2018Updated 7 years ago
- Interactive Character Animiation by Learning Multi-Objective Control☆18Aug 12, 2021Updated 4 years ago
- Code for paper: Latent-space Dynamics for Reduced Deformable Simulation☆38May 29, 2019Updated 6 years ago
- Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencie…☆1,358Oct 18, 2024Updated last year
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆96Updated this week
- Using Rainbow implementation in Chainer RL for Slime Volleyball Pixel Environment☆23Jun 8, 2020Updated 5 years ago
- eXtended Position based dynamics implementation with soft body virtual cutting☆87Nov 2, 2022Updated 3 years ago
- Align the z-axis of all joints in the forward direction in Maya☆11Mar 19, 2026Updated last month
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆15Feb 20, 2023Updated 3 years ago
- Implementation of "Compressed Skinning for Facial Blendshapes", SIGGRAPH 2024☆44Jun 21, 2024Updated last year
- code accompanying the 2018 Soft Matter paper "Mechanics of biomimetic 4D printed structures"☆13Jul 2, 2025Updated 10 months ago
- Narrow-Band Topology Optimization on a Sparsely Populated Grid, ACM Transactions on Graphics (SIGGRAPH Asia 2018)☆199Jun 20, 2022Updated 3 years ago
- Official Code for Eurographics 2025 paper "Versatile Physics-based Character Control with Hybrid Latent Representation"☆21Apr 30, 2025Updated last year
- Character Controllers using Motion VAEs☆314Feb 19, 2021Updated 5 years ago
- C++20 physics engine for robotics and animation with collision, constraints, and Python bindings☆1,077Apr 13, 2026Updated 2 weeks ago